[1.15] Non-full model blocks give an "X-Ray" effect when placed (See included picture)
Spearkiller opened this issue ยท 2 comments
https://i.imgur.com/weRlmXm.png
There seems to be no way at the moment to tell a block that it is "notSolid()" resulting in non-solid blocks like my above machine frames removing the texture of the blocks they're touching, giving a both cheaty and ugly "xray" effect.
Hey there,
I added a .notSolid()
function to the BlockBuilder.
So you can now do
new BlockBuilder()
.notSolid()
.build("non_solid_block");
Here you can see an image without (left) and with (right) that call.
Since I'm not good with models I just used the MC ones for my tests.
It's the version that ends on 1.15-1.0.0.develop.18.jar
You can find the version here (once it's been approved).
https://www.curseforge.com/minecraft/mc-mods/contenttweaker/files/3031468
You will need the latest CrT beta (.39) for this to work, since I updated some things to properly use CrT's internals.
You can find it here (my Curse launcher didn't even show it to me
https://www.curseforge.com/minecraft/mc-mods/crafttweaker/files/3031013
Please leave some feedback if that works for you.
Absolutely brilliant, works like a charm!
https://i.imgur.com/7vmrnHX.png
Thank you so much!