ContentTweaker

ContentTweaker

27M Downloads

[1.12.2] Snow is generating on non-full blocks

juraj-hrivnak opened this issue ยท 0 comments

commented

This is for ContentTweaker-1.12.2-4.9.1

The issue

  • These little stones are made with ContentTweaker.
  • The problem is that the snow shouldn't generate on them. But I don't know how to achieve that.
    Thanks.

2021-01-28_14 28 38

This is my script:

#priority 13
#loader contenttweaker

import crafttweaker.item.IItemStack as IItemStack;
import mods.contenttweaker.VanillaFactory;
import mods.contenttweaker.Block;
import mods.contenttweaker.SoundType;
import mods.contenttweaker.AxisAlignedBB;
import mods.contenttweaker.DropHandler;
import mods.contenttweaker.ItemList;


// Stone
// Note that block material must be <barrier> to reach renedering without visibility in JourneyMap
var rock = VanillaFactory.createBlock("rock", <blockmaterial:barrier>);
    rock.setAxisAlignedBB(AxisAlignedBB.create(0.2d, 0.0d, 0.2d, 0.8d, 0.06d, 0.8d));
    rock.setDropHandler(function(drops, world, position, state, fortune) {
        drops.clear();
        drops.add(<item:divergentunderground:rock_stone>);
        return;
});
    rock.fullBlock = false;
    rock.lightOpacity = 0;
    rock.enumBlockRenderType = "MODEL";
    rock.gravity = true;
    rock.passable = true;
    rock.blockLayer = "CUTOUT_MIPPED";
    rock.replaceable = true;
    rock.blockHardness = 0.01;
    rock.blockResistance = 0.5;
    rock.blockSoundType = <soundtype:stone>;
    rock.register();