Continuity

Continuity

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Continuity 1.0.1 release version changed something, that broke NAPP textures with corner upside down stairs

SplendidAlakey opened this issue ยท 3 comments

commented

MC 1.17.1
Fabric API 0.41.0
Continuity 1.0.1
MineGate 1.1.6 Not necessary, see comment below.
NAPP 3.5 (tested with 3.4 too)

  1. Install Continuity, MineGate and NAPP
  2. Activate only NAPP texture pack
  3. Place vertical stairs from the MineGate mod in such a way where you can see the bottom part of it, or place vanilla stairs upside down in a corner

With Continuity 1.0.0 and 1.0.1 build10, everything appears as intended. But with Continuity 1.0.1 release, the bottom part is culled. I didn't test with other texture packs, so it might be a problem with NAPP, again, but since it didn't happen on previous versions on Continuity, I figured I'd report it here.

That's how it looks with 1.0.1 release: [removed]
2021-10-19_19 31 34

That's how it should be and how it used to look with 1.0.0 and 1.0.1 build 10: [removed]
2021-10-19_19 33 40

commented

Actually, the issue happens with vanilla stairs placed upside down in a corner, so MineGate has nothing to do with it, it was just easier to spot.

2021-10-19_20 06 42

commented

I forgot to add a single line when I replaced the culling code, which causes only the first quad on a cull face to cull correctly and the rest to always cull. Sorry about that. I'll try to fix this and release 1.0.2 today.

commented

This should be fixed with commit af05590. I will do a full release as well, since this is a critical bug.