Continuity

Continuity

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Animation on blocks with CTM not working

second2050 opened this issue ยท 2 comments

commented

While playing with BetterVanillaBuilding I realized that especially fire and campfire blocks are not animated anymore and are stuck on a seemingly random frame of their animation.

I can work around it by deleting the files in the resource pack that hold the CTM information for the blocks in /assets/minecraft/optifine/ctm

I only encountered that bug with Continuity installed, disabling CTM in Continuity's settings did not fix it.

My Setup is:

  • Minecraft 1.18
  • Continuity 1.0.3
  • Sodium + Indium + Iris
  • image
commented

Okay I tested it with just Continuity and Fabric API and it works, so it is indeed a bug with Indium.

For other people looking for a solution:
I checked the indium issue tracker and found issue #83 which describes this;
tl;dr: to get this to work I need to disable "Animate Only Visible Textures" in Sodium's settings.

commented

I'm pretty sure this is an Indium bug. Test with just Fabric API and Continuity.