Mob glows incorrectly with external resource packs and Complementary shader
MATRIX-feather opened this issue ยท 1 comments
When used along with RainbowPixel and Complementary shader, a random mob rendered in the screen will appear glowing, where it shouldn't.
Video about this issue:
2024-05-31.20-53-05.mp4
Mods:
- Sodium
- Iris
- FabricAPI
- Continuity
Used resourcepack:
RainbowPixel v3.5
Indium is missing from your mod list. Since you have Sodium, if you don't have Indium installed, Continuity will not do anything. Even if you did have it installed, Continuity still does not affect entity rendering in any way, so this is almost certainly an Iris issue or Complementary issue. Try reporting this to Iris.