Continuity 1.21 breaking held and dropped item visuals w/ shaders and labPBR
danieltebor opened this issue · 1 comments
The latest version of Continuity (3.0.0-beta.5-mc1.21) breaks the visuals of items that are handheld and dropped in the world. The shaderpack is Complementary-5.2.1. This bug can be fixed by disabling custom emissive textures. In addition, after a fresh install of Minecraft the game crashes when opening the inventory. This was fixed after launching the game w/o Continuity, and then relaunching it with Continuity.
I have ensured that Indium is not causing the issue and I have removed all mods except for:
- fabric-api
- indium
- iris
- modmenu
- sodium
- continuity
I have attached a screenshot detailing the issue, my latest.log file, and the crash report.