Continuity

Continuity

9M Downloads

Game crashes when entering any world

terraquad opened this issue ยท 6 comments

commented
2024-08-07.09-29-11.mp4

console output
crash log

code path:

public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {

I disabled all my mods except

  • sodium
  • indium
  • fabric api
  • continuity

and as you can see, when I enter the world, the game crashes (the issue also happened when I created the world).

OS: Fedora/Linux
Launcher: Prism Launcher (Flatpak)

Without Continuity, I can join the world, but I would like to use it for resource packs.

commented

I am experiencing this exact problem. I've done what you did and disabled all mods except my performance mods, which includes what you listed + Entity Culling, Essential, and Noisium, and it still crashes specifically when Continuity is enabled. I also tried once or two with Essential disabled. But specifically when Continuity is disabled, it does not crash and runs fine. It was working fine with other mods not even 5 hours ago so I wonder what happened.

Also I should mention that while you are on Fedora/Linux, that I am on Windows. Still doesn't change anything though.

commented

Exact same issue here

commented

The problem seems to be the same I have had this morning. Fabric API has been updated and it seems to be causing the issue... right now, we only have two options, reverting back Fabric API (which will require to downgrade every dependant mod) or disabling continuity till is updated ๐Ÿ˜“

commented

The Fabric API version which causes Indium to crash is in beta. I have not seen any mod that has a hard dependency to it.

Downgrading to https://modrinth.com/mod/fabric-api/version/0.100.8+1.21 should be sufficient.

commented

Same here

commented

Downgrade Fabric API to 0.100.8; comp500/Indium#324