Continuity

Continuity

9M Downloads

grass biome tint is applied incorrectly 1.18

Opened this issue ยท 6 comments

commented

v.1.0.4 build 31

log: https://pastebin.com/Pb7Be5NY

2022-01-24_08 22 03

I have removed the tint from the block model file for grass and grass_block, and yet the tint is still applied. Also there are random patches of tint from other biomes.

commented

I tested with the latest Sodium and Indium releases and Continuity 1.0.4 build 32 and everything works correctly. If you could provide your custom resourcepack one way or another that would be beneficial.

image

commented

Does this happen if you turn off shaders?

commented

yes

commented

Does it happen if you use only Continuity and Fabric API?

commented

It occurs when indium-1.0.2-alpha2+mc1.18.1 is installed with continuity; and does not occur when continuity is removed, and vis versa.

commented

Turns out the biome tint issue only occurs at Y-63.

A weird quirk I didn't notice.

Nothing to do with Continuity.