
Unicode escape sequences do not work
Keeg-Turner opened this issue ยท 2 comments
Unicode escape sequences, as described here in the OptiFine documentation, do not function at all when used with Continuity; this is most notably problematic for resource packs that make extensive use of Minecraft formatting codes in block entity names to customize their appearance.
When using a standalone setup of OptiFine HD U J3
on Minecraft 1.21.4
, block textures change as expected when Unicode escape sequences are used in their .properties
files in a resource pack:
When using a Fabric setup consisting of only Continuity 3.0.0
, Fabric API 0.116.1
, Mod Menu 13.0.2
, and Text Placeholder API 2.5.2
on Minecraft 1.21.4
, textures don't change at all for the same blocks, despite having the same resource pack enabled (this also applies to other block entities, not just beacons):
The resource pack I created to demonstrate this can be found here: UnicodeTestPack.zip
My latest.log
from the Fabric setup can be found here, if needed: https://mclo.gs/ZAY0pIN
Are you sure this is not a duplicate of #449?