[Suggestion] Mechinism to import/export the contents of a punched tape between saves/worlds
keifhausin opened this issue ยท 1 comments
Being able to import and export punched tape data, will allow for easily moving control panels and sequencer programs between games and players. It will also allow for an easier view of long tapes (things like panel tapes) in external tools like notepad or vscode
I see two simple-ish ways to serialize the tape each with pros and cons
-
use ASCII
pros- easy to read
cons
- not all of the 256 ASCII chars are printing so some creative escaping will be needed
-
use hex values
pros- captures all of the possible tape values
cons
- much harder to read and edit by humans