Controlify

Controlify

609k Downloads

[Bug] Triggers not released until inventory is opened

FabianMPunkt opened this issue ยท 5 comments

commented

Current Behaviour

I press the triggers on my Steam Deck once, and the game acts like i am continuously holding them down, until i open the inventory.

Expected Behaviour

I press the triggers on my Steam Deck once, and the game should register that as a single press.

Screenshots

No response

Reproduction Steps

  • Press right trigger once
  • Aim at block
  • Game will break that block as if i never let go of the trigger
  • Open inventory (Y)
  • Right trigger gets released

Same happens to the left trigger.

Logs

No response

Mod Version

1.4.0+1.20

Controller

Steam Deck

Bluetooth

  • Yes

Operating System

Linux/SteamOS

ARM

  • Yes

Additional Information

Restarting the Deck didn't help.
I also removed the mod and all it's config files, so essentially reinstalling it, but that didn't help either.

As a work-around i assigned the triggers to be the mouse buttons via SteamInput.

It started happening only after i updated to 1.4.0+1.20

Just to make sure...

  • I have made sure I am using the latest version of Controlify for the latest version of Minecraft.
  • I have made sure there are no other issues describing the same problem on the issue tracker.
commented

This is also happening to me on my steam deck and also on PC using an Xbox 360 controller, i hope that this gets fixed ASAP, as it makes the game unplayable.

commented

This also happened to me, though I'm using an Xbox One Controller, and it's happening to both my right trigger and my left trigger.

commented

This has also been happening with me when using Controlify on the Steam Deck. I thought it was just an issue on my end, but I guess it isn't. I'm using the current beta version of the 1.20.1 Fabulously Optimized modpack which came with Controlify, and one of the older alpha versions of the modpack I used had Midnight Controls from what I remember, which didn't have this trigger issue.

commented

Just want to say that i'm also experiencing this issue on 1.4.0+1.20 with my dualsense as well. The issue does not exist on 1.32+1.20. i can see that this is already an issue so you could mark this as duplicate.

#74

commented

Fixed in 2b41391