[Bug] Inventory mismatch between Inventory controls and Virtual Mouse controls.
muizzsiddique opened this issue ยท 0 comments
Current Behaviour
After assigning Virtual Mouse Left Click and Right Click to RT and LT respectfully, the HUD in the Inventory shows LT and RT to split stacks and pick up stack, however LT and RT do nothing. Instead you must use A and X. This felt hardcoded until I changed the Inventory controls of Select Item and Swap Hands to RT and LT respectfully. Now it works fine. However, if you reset VMouse LClick and VMouse RClick to their default bindings, the HUD will show A and X despite now only RT and LT working.
Expected Behaviour
Difficult to say. Either VMouse LClick/RClick should have full control over this behaviour (since D-pad Inventory navigation hasn't been implemented) or Inventory Swap Hands/Select Item should have full control over this behaviour because in context this makes more sense.
On second thought, both VMouse and the Inventory controls should work. I should be able to press VMouse LClick and Select Item to select items, not just one of those actions.
Screenshots
No response
Reproduction Steps
- Bind RT and LT to VMouse LClick and RClick respectfully.
- Observe when in Inventory the HUD shows to use LT and RT.
- Discover that only A and X work despite not showing on HUD at all.
- Reset to default bindings, then repeat these steps but with Inventory > Select Items/Swap Hands.
Logs
No response
Mod Version
1.4.6+1.20
Controller
Steam Deck
Bluetooth
- Yes
Operating System
Linux/SteamOS
ARM
- Yes
Additional Information
Java: 17.0.7
Minecraft: 1.20.1
Fabric API: 0.86.1+1.20.1
Yet Another Config Lib: 3.1.0+1.20
Mod Menu: 7.2.1
Just to make sure...
- I have made sure I am using the latest version of Controlify for the latest version of Minecraft.
- I have made sure there are no other issues describing the same problem on the issue tracker.