Controlify

Controlify

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[Bug] Vibrations cause all controls to stop

fianalins opened this issue · 4 comments

commented

Current Behaviour

Whenever a strong vibration happens, (wireless or bluetooth) all controls stop functioning and it holds out whatever was last being held. It does not do this for smaller vibrations such as in the menu (at least it doesn't feel like it, but it only lasts during the duration of the vibration so since it is fast it probably could).

Expected Behaviour

Not to disable controls, (?)

Screenshots

I would, if I could, but my computer (which gets over 200 fps normally) only gets around 30 fps in game while recording, and the video looks even worse. Because I am using an old Optiplex with a GPU 😭

Reproduction Steps

  1. Create a large vibration, jumping in water, using spyglass, etc.
  2. Watch as your controls stop working for the duration of the vibration
  3. Continue to use controls after vibration stops

Logs

No response

Mod Version

2.0.0-beta.10+1.20.4

Controller

Dualsense

Bluetooth

  • Yes

Operating System

Windows

ARM

  • Yes

Additional Information

No response

Just to make sure...

  • I have made sure I am using the latest version of Controlify for the latest version of Minecraft.
  • I have made sure there are no other issues describing the same problem on the issue tracker.
commented

Update on this: its specifically using the shield, taking damage, dealing damage, explosions, and using a bow that locks up the controller. I'm on an M1 Mac, Minecraft version 1.21, Dualshock PS4 controller

commented

Yes, same issue. Any approch to avert this problem?

commented

Disable vibrations for now.

commented

I can report the same issue here. Vibrations gets the other controls stuck for a few seconds. Disabling vibrations fixes the problem.

M1 Mac, PS4 controller clone (not from Sony), Controlify-2.0.0-beta.14+1.21-fabric.jar.