Controlify

Controlify

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Allowing configuration of the displayed glyphs per controller and glyph fallback.

Daruyami opened this issue · 0 comments

commented

Is your feature request related to a problem? Please describe.

When using generic controllers, or controller scheme emulation, for example in a situation like this, the shown glyphs may not match the actual controllers glyphs, or just the users' preferred glyphs.

Furthermore, in some cases (Dualsense Edge emulation) the detected glyphs may not encompass the entirety of a controllers input scheme, causing some glyphs to be missing:
image
^image depicts an assigned right paddle input for an action with PS glyphs which shows as a rectangle.

Describe the solution you'd like

Option in the settings to switch between available glyph sets (or maybe choosing glyphs for each and every input?) and fallback to other glyph sets for a button input with a missing glyph.

Describe alternatives you've considered

@isXander suggested on the Discord server making a resource pack as a workaround, which is better than nothing, however not very user friendly.

Another alternative could be showing both types of glyphs for an action like done in some games (I can't remember of an example, sorry ☹️).