[Bug] Having Controlify clientside forces it for LAN/E4MC servers
Madis0 opened this issue ยท 1 comments
Current Behaviour
Having Controlify on the host's client forces it on LAN/E4MC/similar servers too
Expected Behaviour
Do not require it from others
Screenshots
No response
Reproduction Steps
- Get Controlify
- Open a singleplayer world
- Host it on LAN
- Tell a vanilla client to join
- The joiners get
java.lang.IndexOutOfBoundsException
Logs
No response
Mod Version
2.0.0-beta.13 for 1.21
Controller
issues
Bluetooth
- Yes
Operating System
Windows
ARM
- Yes
Additional Information
- You are already aware of the issue, but I didn't see a bug report
- The issue was not present in previous versions of Controlify
- I did not actually confirm it happening on LAN-worlds yet, but was able to confirm E4MC
Just to make sure...
- I have made sure I am using the latest version of Controlify for the latest version of Minecraft.
- I have made sure there are no other issues describing the same problem on the issue tracker.