Some way to make items go back into the kitchen when created
BlayTheNinth opened this issue ยท 6 comments
Allow droping of items inside the item list (it's the most obvious connection to your storage, even if many players won't know it's possible, hardcore users will find out).
The left panel should reset and show a quick notification that an item has just been inserted in order to let unknowing players know their item is safe and wasn't deleted.
Items should be returned to the KitchenItemReservoir that reports the highest priority for this item.
Blocked by #673
This would work well if we could designate particular storage items for particular kinds of food, probably with oreDict keys. Which works with Pams Harvestcraft, not sure about other mods (listAllveggie, listAllfruit, etc)
Would that mean specific storage blocks per food type or would you allow the user to set one or more flags on the storage block to designate food type to store? Or both?
Current plan:
Allow droping of items inside the item list (it's the most obvious connection to your storage, even if many players won't know it's possible, hardcore users will find out).
The left panel should reset and show a quick notification that an item has just been inserted in order to let unknowing players know their item is safe and wasn't deleted.
Adding a labeled box on the gui for item storage would make it visible to users.
Also, how aboutabout shift-click functionality to quickly store?
The problem with adding a seperate labeled box is that it adds more clutter to the GUI, for a feature that I believe is only useful to a handfull of people. I think I'd rather keep the GUI as it is for now, since I'm pretty happy with it.
Shift-click store may become an opt-in config option, I'll have to see once I implement this.