[Bug] Copy Cat Vertical Stairs extremely bugged
AylanJ123 opened this issue ยท 0 comments
Describe the bug
It has a lot of different problems: First, when pasting an schematic they were rotated wrongly, compared to any other copy cat which seemed fine. Then when a Minecolonies colonists tries to pathfind and has any vertical stair within a valid path (even when it is not even in the middle of the best path) it breaks their AI and become unable to move, seems like a bug when checking for valid blocks to go through. Also, when we updated our modpack, reports of random stairs appearing in different places were brought. Even on console a lot of recipes with problems regarding copy cats arouse.
To Reproduce
Steps to reproduce the behavior:
- Play with Minecolonies
- Put a vertical CC stair near a valid path block like gravel, stone bricks or path dirt.
- Check the console for errors.
Expected behavior
Colonists should be able to ignore any non-pathfindable, unlisted or blacklisted block. Shouldn't bug out just by checking for it's existance.
Screenshots
Guards seemed to pathfind properly even through layered slopes which have a horrible hitbox, however most guards refused to go through stairs, some froze just by trying to go nearby and all guards inside the stairs died to the skeletons that were spawned, as their AI broke and the console showed over 200 errors.
Desktop:
- Minecraft Version 1.20.1
- Forge Mod Loader
- Copy Cats+ 1.2.6 > 1.3.8
Additional context
We are updating from our modpack from 3.2 to 3.3, we had to do some testing and found these problems. Is Wolf Craft - A Modpack by Certi