"Prevent Items From Breaking On Death Due to Durability Loss" does not work
SandwichHorror opened this issue ยท 0 comments
Versions (Be specific, do not write "latest"):
- Corpse Complex: 1.12.2-1.0.10
- Forge: latest 1.12.2 build
Observed Behavior:
Dying with durability loss turned on results in items being destroyed upon respawn, despite enabling the config option that would ensure otherwise.
Expected Behavior:
Items are kept at 1 durability instead of breaking.
Steps to Reproduce:
- I had "Keep Hotbar, Armor, Baubles" options on and 15% loss on death for kept items
- Filled hotbar with weapons
- Died repeatedly. Upon dying with the items at 15% durability, they were all destroyed without being used once, and were not kept at 1 durability.