[Bug] Soulbinding enchant not working
Luke616 opened this issue ยท 5 comments
Title, happening in version 1.0.1.1 for MC 1.12.2. Was able to reproduce in both SSP and SMP. Soulbound-enchanted objects were still dropping on death. Here are the configs for my inventory and soulbound modules:
##########################################################################################################
# inventory
#--------------------------------------------------------------------------------------------------------#
# Customize how your inventory is handled on death and respawn
##########################################################################################################
inventory {
# Set to true to enable inventory module
B:"Enable Inventory Module"=true
# Set to true to keep equipped armor on death
B:"Keep Armor"=true
# Set to true to keep non-mainhand hotbar items on death
B:"Keep Hotbar"=true
# Set to true to keep mainhand item on death
B:"Keep Mainhand"=true
# Set to true to keep offhand item on death
B:"Keep Offhand"=true
# Set to true to keep main inventory (non-equipped non-hotbar) items on death
B:"Keep Main Inventory"=true
# Percent of durability lost on death for drops
D:"Durability Loss on Drops"=0.0
# Percent of durability lost on death for kept items
D:"Durability Loss on Kept Items"=0.0
# Percent of energy drained on death for drops
D:"Energy Drain on Drops"=0.0
# Percent of energy drained on death for kept items
D:"Energy Drain on Kept Items"=0.0
# Percent chance that items that are kept will still drop
D:"Random Drop Chance"=0.5
# Percent chance that dropped items will be destroyed
D:"Random Destroy Chance"=0.0
# List of items that are always kept
S:"Essential Items" <
antiqueatlas:antique_atlas
theoneprobe:probe
theoneprobe:probe_goggles
questbook:itemquestbook
minecraft:compass
everlastingabilities:ability_bottle
>
# List of items that are always dropped
S:"Cursed Items" <
>
# Set to true to destroy cursed items instead of dropping them
B:"Destroy Cursed Items"=false
# Set to true to keep Baubles on death
B:"Keep Baubles"=true
##########################################################################################################
# soulbinding
#--------------------------------------------------------------------------------------------------------#
# Enable and customize the soulbinding enchantment
##########################################################################################################
soulbinding {
# Set to true to enable Soulbinding enchantment
B:"Enable Soulbinding Enchantment"=true
# The max level of the enchantment
I:"Max Level"=1
# The percent chance that the item will drop a level in the enchantment on death when kept
D:"Chance to Drop Level on Saved Item"=0.0
# The base percent chance that the enchantment will save an item on death regardless of level
D:"Base Save Probability"=1.0
# The percent chance increase that each level in the enchantment will give to saving an item on death
D:"Extra Save Probability per Level"=0.0
# Set to true to allow enchanting Soulbinding at the enchantment table
B:"Can Apply at Enchanting Table"=true
# Set to true to allow enchanting Soulbinding on books
B:"Allowed on Books"=true
# The rarity of the enchantment (COMMON, UNCOMMON, RARE, or VERY_RARE)
S:Rarity=VERY_RARE
}
}
Thanks!
Luke616
I have successfully replicated this bug. This definitely worked back in version 1.0.0, so something must have broken between updates. I'm working on a fix right now.
I've pushed out a new update, version 1.0.1.2, that should fix this issue. Please let me know if the problem continues so I can reopen this. Thank you very much for your submission.
After looking into it, this definitely didn't work back in version 1.0.0 either. My mistake. Regardless, I've fixed this issue internally and it will be included in the next update.
Can confirm that the XP bug is still occurring. It seems like it'll happen randomly, but then after that one first death the XP drops regularly.
Here is a modlist of the environment in which this is occurring. Do you think some other mod may be contributing to cause the bug?
https://pastebin.com/W1G8Nikv
I'll assume you meant to post this in the other issue here and post my relevant comment in that thread.