Corpse

Corpse

69M Downloads

Rendering entity in world // crashes for players nearby

Skajuu opened this issue ยท 17 comments

commented

Bug description

When my friend dies next to me the game freezes.

Minecraft version

1.20.1

Mod version

1.20.1

Mod loader and version

Forge 47.3.12

Steps to reproduce

  1. Player dies
  2. Players around are crashing

Expected behavior

No response

Log files

https://gist.github.com/Skajuu/9d83dd4db7bbb614c3a017fd64e51064

Screenshots

No response

commented

SINYTRA CONNECTOR IS PRESENT!
Please verify issues are not caused by Connector before reporting them to mod authors.
If you're unsure, file a report on Connector's issue tracker found at https://github.com/Sinytra/Connector/issues.

commented

Here is a log file without sinitra. It is obvious that there is some incompatibility with EMF.

crash-2025-02-14_12.57.55-client.txt

commented

can you send me the crash log with just the corpse mod and EMF installed?

commented

I found out the reason - it happens because of the resource pack "Fresh Moves" v3.1 (older versions works).

Here is a crashlog with only EMF and Corpse (and Fresh moves)
crash-2025-02-16_12.10.16-client.txt

commented

So does it happen with just corpse and the resource pack?

commented

This resource pack technically requires EMF (and ETF depend)

commented

Well, that's annoying... I have never had an issue with this mod and EMF.
I can confirm the same issue with EMF/ETF and Corpse, though I am running on NeoForge 1.21.1 with v1.1.5 of this mod.
An identical issue has been raised here: Traben-0/Entity_Model_Features#323, so I hope it will get fixed soon.

commented

Does this crash also happen in 1.21.4?

commented

Does this crash also happen in 1.21.4?

Strangely... no, for some reason, that one does not crash.
I tested 1.21.1 on NeoForge with a fresh install and used the same affected mods, which did crash.
It seems to be broken up to 1.21.1 so far in testing.

commented

Yeah entity rendering was changed a lot in the 1.21 updates.
I'm not sure if I'm going to fix this issue if its working in the newest versions.

commented

Yeah entity rendering was changed a lot in the 1.21 updates. I'm not sure if I'm going to fix this issue if its working in the newest versions.

What you think? You will fix?

commented

I like your mod, but this bug doesn't let me use fresh moves or detailed moves so I have to use graveyard mod instead. Many modpacks do not use your mod because of this bug. Example the legendary edition

commented

Yeah entity rendering was changed a lot in the 1.21 updates. I'm not sure if I'm going to fix this issue if its working in the newest versions.

What you think? You will fix?

I don't think they can fix it since it only really occurs when the resource pack is loaded. Presumably just an incompatible resource pack or ETF/EMF issue since newer Minecraft versions have somehow fixed this. Possibly something that would have to be addressed with the RP creator or ETF/EMF devs. I have tried to address it with them, but they don't seem to respond to me thus far.

I like your mod, but this bug doesn't let me use fresh moves or detailed moves so I have to use graveyard mod instead. Many modpacks do not use your mod because of this bug. Example the legendary edition

Yeah... until a fix comes from either the RP dev or the ETF/EMF devs, you're better off using a graveyard mod instead.

commented

I found the culprit! It was Entity Model Features this whole time.
After repetitive testing by changing its mod version, determined that v2.2.2 and above of EMF causes the corpse player rendering to crash.
Not sure what it's doing that is messing up Corpse's player model, but was able to load and render successfully using EMF v2.2 for both 1.20.1 (Forge) and 1.21.1 (NeoForge), respectively, with any ETF version.

commented

I found the culprit! It was Entity Model Features this whole time. After repetitive testing by changing its mod version, determined that v2.2.2 and above of EMF causes the corpse player rendering to crash. Not sure what it's doing that is messing up Corpse's player model, but was able to load and render successfully using EMF v2.2 for both 1.20.1 (Forge) and 1.21.1 (NeoForge), respectively, with any ETF version.

Thanks for letting me know!

commented

Hey there, found a potential workaround for people with this rendering entity crash thanks to someone else who discovered this as well.
Rolling back EMF to v6.0.1 and ETF to v2.0.2, at least as far as 1.20.1 is concerned, works and stops the crashing issues I've been experiencing with either of the resource packs while your mod is installed.
See here: IthanMendoza/Fresh-Moves#265 (comment)
From this, it appears the issue is indeed EMF and ETF in newer versions causing this rendering bug so far.