Epic fight/Corpse freeze
Trueking3T opened this issue · 19 comments
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Bug description
Game freeze after dying in any way
Steps to reproduce the issue
- logging world
- Dying in any way
- Game freeze
Expected behavior
Respawn to spawn point
Log files
Please provide log files of the game session in which the problem occurred.
Don't paste the complete logs into the issue.
You can use https://gist.github.com/.
https://gist.github.com/Trueking3T/b365dec0f2a0432615d5e6adb4db6b1f#file-epic-fight-gitch
Versions
- Minecraft version : 1.16.5
-Forge version : 36.1.18
-Mod version : corpse-1.16.5-1.0.5
Other mods
A list of the other mods that were installed when this problem occurred.
It would be ideal if you could test if this problem persists when no other mod is installed.
If not, please narrow down the mod(s) that are causing the problem.
EpicFightMod-1.16.5-4.1.3
Screenshots (Optional)
Screenshots of the issue.
I'm having the same issue, I was not able to even join again the server. I had to remove the epic fight mod and I could join again with no problems.
I don't remember. Maybe this wasn't a thing back then. I will take a look at it.
EDIT: The RenderNameplateEvent isn't cancellable... I have to stay with the dirty solution. I will change it from max value to something like 1000
Hello, I'm creator of epicfight mod.
I recently found this problem is occured by infinite loop.
at de.maxhenkel.corpse.entities.DummyPlayer.getDimensions(DummyPlayer.java:36)
@OverRide
public EntityDimensions getDimensions(Pose pose) {
return new EntityDimensions(super.getDimensions(pose).width, Float.MAX_VALUE, true);
}
You set DummyPlayer's size Float.MAX_VALUE. I don't know why you set it like this, but if you say it's necessary, I'll find another way to avoid this issue.
This is set to such a high value to avoid the nameplate from displaying. Would this freeze still occur if I would set it to a value like 1000?
I think it is the best if I find a cleaner way to accomplish this :D
What about using RenderNameplateEvent? Is it still displays after canceling this event?
So it only happens with both mods in combination?
Can you please post this issue also on their issue tracker?