Corpse

Corpse

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Body disappears when it is in a layer less than y 0

Negative-tech opened this issue ยท 1 comments

commented

Make sure your question hasn't been answered in the FAQ!
I have been told that this can be deactivated in the config, but in the config I don't see anything to deactivate it. What do I have to do?
My config:

#The time (in real life days) deaths get stored
#-1 for infinite storage
#0 for not storing deaths at all
#Range: > -1
death_storage_duration = -1

[corpse]
	#If the corpse should get removed when in lava
	lava_damage = false
	#If the corpse should wear the players equipment
	show_equipment = true
	#The time passed (in ticks) after a corpse turns into a skeleton
	#Range: > 0
	skeleton_time = 72000
	#If the corpse should lie on its face
	lie_on_face = false
	#If the corpse should fall into the void
	fall_into_void = false

	[corpse.access]
		#If only the owner of the corpse can access the inventory
		only_owner = false
		#If everybody can access the corpse in the skeleton stage (Only if only_owner_access is set to true)
		skeleton = false

	[corpse.despawn]
		#The time passed (in ticks) after a corpse despawns even if its not empty (-1 = never)
		#Range: > -1
		force_time = -1
		#The time passed (in ticks) after a corpse despawns (only if empty)
		#Range: > 20
		time = 600


commented
#If the corpse should fall into the void
fall_into_void = false