[BUG] No Structure spawned
Geezt435 opened this issue ยท 11 comments
Common sense Info
- I play...
- [ x ] With a large mod pack
- Only with CQR and it's dependencies
- The issue occurs in...
- [ x ] Singleplayer
- Multiplayer
- I have searched for this or a similar issue before reporting and it was either (1) not previously reported, or (2) previously fixed and I'm having the same problem.
- [ x ] I am using the latest version of the mod (all versions can be found on Github under releases)
- I reproduced the bug without any other mod's except forge, CQR and it's dependencies
- The game crashes because of this bug
Versions
Chocolate Quest Repoured: 1.20.1A
Forge: 14.23.5.2854
Minecraft: 1.12.2
Describe the bug
Only the dirt or the grounds spawns, nothing else than that. I also tried deleting JEID, but also still no structures.
To Reproduce
Steps to reproduce the behavior:
- Load any world
- Find any CQR Structure
- Sees no structures
Expected behavior
For the structure to be loaded above the supposed ground with it's modded entities.
Other
Please note: log files and crash reports should be uploaded as a FILE and not as a copy-paste of the text of it here. Upload the file to a site like Pastebin or similar and link it here!!
- Link to Crash report file: -
- Link to Log file: https://paste.ubuntu.com/p/zjqyWJfq2T/
- Other mods (that are necessary to produce the bug): Biome Bundle & OTG, NEID
- Other mods (that are also installed): https://paste.ubuntu.com/p/7WtyYfpPRs/
- CQR config folder (link, only if you changed the configs):
- Other mod's configs (link): Not changed |
did you update the mod recently, had a previous version installed before and did not follow the update instructions?
If yes: just delete the CQR folder and restart the game, that will fix the issue
also that log file is only a very small part of the startup log, we need the full log.
Side note: we are only able to help you if you cooperate and answer our questions
Nevermind, I found the issue, I have an old custom config for CQR, so in conclusion,
Solution: Exit Minecraft, then delete CQR Config Folder, then relaunch Minecraft again, BOOM! The structure spawned in a surely but slowly way.
Screenshots of after fix
:
Also the loading may be slow so I recommend lowering render distance or have dynamic chunk updates on
uhm you did reset the cqrepoured file too? cause the last update (1.20.0 and 1.20.1) basically were a complete rewrite of the structure spawning system and it is way faster now, we recommend you to delete or rename the cqr folder (which you did) and also renaming or deleting the cqrepoured file cause we changed quite a bit there
also that log file is only a very small part of the startup log, we need the full log.
Side note: we are only able to help you if you cooperate and answer our questions
Oh yeah sorry, I don't know I supposed to post the full logs
did you update the mod recently, had a previous version installed before and did not follow the update instructions?
If yes: just delete the CQR folder and restart the game, that will fix the issue
Yes, this fix the issue
(well full logs say much more than the startup stuff, in your case it wasn't relevant but remember it for the future as sometimes log files help a lot)
uhm you did reset the cqrepoured file too? cause the last update (1.20.0 and 1.20.1) basically were a complete rewrite of the structure spawning system and it is way faster now, we recommend you to delete or rename the cqr folder (which you did) and also renaming or deleting the cqrepoured file cause we changed quite a bit there
wait, which cqrepured file? the config [CQR]?
the one in the config folder, not the cqr folder, there also is a cqrepoured.conf file in the config folder which is CQR's main config (holds generation rates, global chances, etc)