Chocolate Quest Repoured

Chocolate Quest Repoured

2M Downloads

CQR structures arent generating at all, but others do.

Mateusz7073 opened this issue ยท 5 comments

commented

Common sense Info

  • I play...
    • With a large modpack
    • Only with CQR and it's dependencies
  • The issue occurs in...
    • Singleplayer
    • Multiplayer
  • I have searched for this or a similar issue before reporting and it was either (1) not previously reported, or (2) previously fixed and I'm having the same problem.
  • I am using the latest version of the mod (all versions can be found on github under releases)
  • I reproduced the bug without any other mod's except forge, cqr and it's dependencies
  • The game crashes because of this bug

Versions
Chocolate Quest Repoured: alpha 27.3
Forge:
Minecraft: 1.12.2

Describe the bug
A clear and concise description of what the bug is.
Im just exploring the map of my world

To Reproduce
Steps to reproduce the behavior:
You cant really reproduce it, Im playing on huge modpack made by myself. But I have a question. Look, before I have added more mods to my modpack everything was fine, CQR structures wasnt rare at all, the only mod I have added that changes the way in world generates is "climate control/geographicraft" which allows to generate the world in more realistic way. few days ago I have created a new world and after discovering a HUGE amount of my world, I have noticed that CQR structures arent generating at all, but structures from many other mods do. Could CQR be not compatible with this mod?

Expected behavior
nah

Screenshots
nah

Other
Please note: log files and crash reports should be uploaded as a FILE and not as a copy paste of the text of it here. Upload the file to a site like pastebin or similar and link it here!!

  • Link to Crash report file:
  • Link to Log file:
  • Other mods (that are necessary to produce the bug):
  • Other mods (that are also installed):
  • CQR config folder (link, only if you changed the configs):
  • Other mod's configs (link):
commented

I just generated a world with CQR, Climate Control and Chunk Pregenerator and dungeons were generating fine.

So could you follow these:

  • deleting 'minecraft/config/CQR' and 'minecraft/config/cqrepoured.cfg'
  • Launch minecraft
  • Open the ingame config of CQR
  • Set 'general -> dungeonSeparation' and 'general -> dungeonSpawnDistance' to 8
  • Create a new world and explore the world
  • Close minecraft
    If you haven't found any dungeons:
  • Open the 'minecraft/logs' folder and upload the latest.log file here
commented

Thanks I will give a try, I will report how it wentas soon as possible

commented

Hey! Looks like its working! Thank you for your suggestions, I think that this bug was related to some of my config changes which could have "created" the issue.

commented

After I have found the first CQR structure building in my survival world it looked like this:
2020-09-03_16 53 14

I dunno what can cause it

commented

That's a known typing error. Just open minecraft\config\CQR\dungeons\RandomizedCastles.properties and change 'supportblocktop = minecraft:glass' to 'supportblocktop = minecraft:grass'.
Also because that is another problem a new issue should be opened instead of commenting on an existing issue (no need to that for this probelm though because it's already knwon and solved in development).