Chocolate Quest Repoured

Chocolate Quest Repoured

2M Downloads

Structure from another mod coolidates

LUFICK opened this issue ยท 2 comments

commented

Common sense Info

  • I just playing, then find pub structure. After a while freakin' Millenaire village spawns destroying half of a building :-((
  • With a large modpack
  • Only with CQR and it's dependencies
  • The issue occurs in...
    • Singleplayer
    • Multiplayer
  • I have searched for this or a similar issue before reporting and it was either (1) not previously reported, or (2) previously fixed and I'm having the same problem.
  • I am using the latest version of the mod (all versions can be found on github under releases)
  • I read through the FAQ and i could not find something helpful (FAQ)
  • I reproduced the bug without any other mod's except forge, cqr and it's dependencies
  • The game crashes because of this bug

Versions
Chocolate Quest Repoured: Chocolate_Quest_Repoured-1.12.2-2.1.2B
Forge: The newest
Minecraft: 1.12.2

Describe the bug
A clear and concise description of what the bug is.
Village from Millenaire mod spawns destroying CQR structure, it's not the first time it happens
To Reproduce
Steps to reproduce the behavior:

  1. Go to '...'
  2. Use item '....'
  3. Place block '....'
    .
    .
    .
  4. See error

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.
image

Other
Please note: log files and crash reports should be uploaded as a FILE and not as a copy paste of the text of it here. Upload the file to a site like pastebin or similar and link it here!!

  • Link to Crash report file:
  • Link to Log file:
  • Other mods (that are necessary to produce the bug): Millenaire (with Millenaire Extended mod included)
  • Other mods (that are also installed): ... lot of mods, but not necessary to a situation
  • CQR config folder (link, only if you changed the configs):
  • Other mod's configs (link):

We sadly can't fix this. It depends on the other mod providing information to us to detect it's structure. Please report this to the other mod.

CQR can only detect some structures, in detail the normal vanilla structures. Reason simply is that there are almost as many ways to generate structures as there are mods that generate structures.

I agree. Millenaire spawning system is also pretty weird tho.

commented

We sadly can't fix this. It depends on the other mod providing information to us to detect it's structure. Please report this to the other mod.

CQR can only detect some structures, in detail the normal vanilla structures. Reason simply is that there are almost as many ways to generate structures as there are mods that generate structures.

commented

One thing i forgot: If you're going to report this to millenaire, please send us the link to that report too so we can talk with the millenaire team