Chocolate Quest Repoured

Chocolate Quest Repoured

2M Downloads

Flint & Steel AI Exploit

minekraftminer opened this issue ยท 2 comments

commented

Common sense Info
To check a checkbox: Insert a lower case X between the square brackets, you need to remove the space though.

  • I play...
    • With a large modpack
    • Only with CQR and it's dependencies
  • The issue occurs in...
    • Singleplayer
    • Multiplayer
  • I have searched for this or a similar issue before reporting and it was either (1) not previously reported, or (2) previously fixed and I'm having the same problem.
  • I am using the latest version of the mod (all versions can be found on github under releases)
  • I read through the FAQ and i could not find something helpful (FAQ)
  • I reproduced the bug without any other mod's except forge, cqr and it's dependencies
  • The game crashes because of this bug

Versions
Chocolate Quest Repoured ('latest' IS NOT a valid version! Please use the version string that shows up in the mod overview of forge): Beta 4.3
Forge: 1.12.2-forge-14.23.5.2854
Minecraft: 1.12.2

Describe the bug
I'm not sure if this is a bug, but more so an exploit of the game. Anyways, sneaking behind CQR enemies prevents them from hearing you, unlike walking or running. This is intended (I assume), however you can abuse this mechanic with the ability to place flint and steels in dungeons to kill any non boss CQR enemy without them even noticing you.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'a CQR mob'
  2. Use item 'flint & steel on their block'
  3. Wait for them to die

Expected behavior
I'd assume for the CQR mob you used the flint & steel on to notice you are there.

Screenshots (or video in this case)
https://www.youtube.com/watch?v=-mlR1_tk8k8

Suggested Solutions
A very easy fix to this, is just remove flint & steel from the dungeon protection whitelist, but I feel like this would be taking away a method of combat from the mod. Or a more complicated solution is to have the CQR AI look around the room while standing before they sit back down a few seconds later (i've noticed they stand up to put out the fire). That way the player will be in their field of sight.

Other
Please note: log files and crash reports should be uploaded as a FILE and not as a copy paste of the text of it here. Upload the file to a site like pastebin or similar and link it here!!

  • Link to Crash report file: (Game didn't crash)
  • Link to Log file: (Not sure if a game crash is required to create that)
  • Other mods (that are necessary to produce the bug): (Tested with CQR Only)
  • Other mods (that are also installed): (Tested with CQR Only)
  • CQR config folder (link, only if you changed the configs): (Default Config I Think)
  • Other mod's configs (link): (Tested with CQR Only)
commented

Intended game design. Not a bug

commented

Oh, Alright Then. Thanks.