Chocolate Quest Repoured

Chocolate Quest Repoured

2M Downloads

Update progress tracker

DerToaster98 opened this issue ยท 9 comments

commented

Please keep in mind that this update tracker only refers to the compilability of the classes.
Given this fact this update tracker is not really accurate!

Class list of the whole mod
Unchecked classes or packages have not been updated yet.
Checkboxes are to check once a class has been fully updated and compiles.

Classes or packages that will be removed or moved to a library or cq-weaponry will be marked as that in a few days.

  • team.cqr.cqrepoured
    • asm
      • CQRClassTransformers replaced by mixins
      • CQRPlugin replaced by mixins
    • block
      • banner
        • BannerHelper
        • EBanners
      • BlockBossBlock
      • BlockDungeonBrick
      • BlockExporter
      • BlockExporterChest
      • BlockExporterChestCQR
      • BlockExporterChestCustom
      • BlockFireCQR To be replaced by a mixin if possible
      • BlockForceFieldNexus
      • BlockMapPlaceholder
      • BlockNull
      • BlockPhylactery
      • BlockPillarDungeonBrick
      • BlockSpawner
      • BlockTable
      • BlockTemporaryWeb
      • BlockTNTCQR
      • BlockUnlitTorch
    • capability
      • armor
        • kingarmor
          • CapabilityDynamicCrown
          • CapabilityDynamicCrownProvider
          • CapabilityDynamicCrownStorage
        • CapabilityCooldownHandler
        • CapabilityCooldownHandlerHelper
        • CapabilityCooldownHandlerProvider
        • CapabilityCooldownHandlerStorage
      • electric
        • CapabilityElectricShock
        • CapabilityElectricShockProvider
        • CapabilityElectricShockStorage
        • IDontSpreadElectrocution
      • extraitemhandler
        • CapabilityExtraItemHandler
        • CapabilityExtraItemHandlerProvider
        • CapabilityExtraItemHandlerStorage
      • itemhandler
        • item
          • CapabilityItemHandlerItem
          • CapabilityItemHandlerItemProvider
        • CapabilityItemHandlerProvider
      • pathtool
        • CapabilityPath
        • CapabilityPathProvider
        • CapabilityPathStorage
      • protectedregions
        • CapabilityProtectedRegionData
        • CapabilityProtectedRegionDataProvider
        • CapabilityProtectedRegionDataStorage
      • BasicCapabilityProvider
      • CapabilityHandler
      • SerializableCapabilityProvider
    • client
      • event
        • DyableItemEventHandler
        • EntityRenderManager
        • GuiEventHandler
        • RenderEventHandler
        • TooltipEventHandler
      • gui
        • npceditor
          • GuiButtonReputation
          • GuiButtonTrade
          • GuiCQREntity
          • GuiMerchant
          • GuiMerchantEditTrade
          • GuiReputation DELETED
        • GuiAddPathNode
        • GuiAddPathNodeConnection
        • GuiAlchemyBag
        • GuiBackpack
        • GuiBadge
        • GuiBossBlock
        • GuiButtonCustom
        • GuiButtonTextured
        • GuiDungeonMapTool
        • GuiEditPathNode
        • GuiExporter
        • GuiExporterChestCustom
        • GuiMapPlaceholder
        • GuiMapPlaceholderSimple
        • GuiNumberTextField
        • GuiSpawner
        • IUpdatableGui
      • init
        • CQRArmorModels
        • CQREntityRenderers
        • CQRItemModels
        • CQRParticleManager
        • CQRTextureAtlasSprites
        • ESpeechBubble
      • model
        • armor
          • ModelArmorBull
          • ModelArmorHeavy
          • ModelArmorInquisition
          • ModelArmorSpider
          • ModelArmorTransparent
          • ModelArmorTurtle
          • ModelBackpack
          • ModelCrown
          • ModelCustomArmorBase
        • entity
          • boss
            • ModelEnderCalamity
            • ModelExterminator
            • ModelGiantSpider
            • ModelGiantTortoiseGecko
            • ModelLich MIGRATED TO GLIB
            • ModelMageHidden MIGRATED TO GLIB
            • ModelNecromancer MIGRATED TO GLIB
            • ModelNetherDragonBodyPart MIGRATED TO GLIB
            • ModelNetherDragonHead
            • ModelNetherDragonHeadSkeletal
            • ModelPigMage MIGRATED TO GLIB
          • mobs TODO: Replace with geckolib model thing
            • ModelCQRBoarman MIGRATED TO GLIB
            • ModelCQRGoblin MIGRATED TO GLIB
            • ModelCQRGolem MIGRATED TO GLIB
            • ModelCQRGremlin MIGRATED TO GLIB
            • ModelCQRIllager MIGRATED TO GLIB
            • ModelCQRMandril MIGRATED TO GLIB
            • ModelCQRMinotaur MIGRATED TO GLIB
            • ModelCQROgre MIGRATED TO GLIB
            • ModelCQRSkeleton MIGRATED TO GLIB
            • ModelCQRTriton MIGRATED TO GLIB
          • ModelBall
          • ModelBoneShield
          • ModelCalamityCrystal
          • ModelCannonBall
          • ModelCQRBiped Subject for removal, will be replaced by the generic geckolib model
          • ModelCQRPollo
          • ModelCQRWasp DELETED
          • ModelEnergyOrb
          • ModelFlyingSkull
          • ModelIceSpike
          • ModelLaser
          • ModelPentagram
          • ModelSpiderEgg
        • geo
          • ModelGeoCQRBase
        • ModelChain
        • ModelChestLeft removed
        • ModelChestNormal removed
        • ModelChestRight removed
        • ModelHook
      • particle
        • ParticleBeam
        • ParticleMagicBell
      • render
        • entity
          • boss
            • endercalamity
              • RenderCQREnderCalamity
              • RenderCQREnderKing
              • RenderEndLaser
            • exterminator
              • RenderCQRExterminator
              • RenderExterminatorBackpackPart
            • spectrelord
              • RenderCQRSpectreLord
              • RenderSpectreLordCurse
              • RenderSpectreLordExplosion
              • RenderSpectreLordIllusion
            • RenderCQRGiantSpider
            • RenderCQRGiantTortoiseGecko
            • RenderCQRMage MIGRATED TO GLIB
            • RenderCQRNecromancer MIGRATED TO GLIB
            • RenderCQRNetherDragon
            • RenderCQRNetherDragonSegment MIGRATED TO GLIB
            • RenderCQRPirateCaptain MIGRATED TO GLIB
            • RenderCQRWalkerKing MIGRATED TO GLIB
            • RenderCQRWalkerKIngIllusion MIGRATED TO GLIB
          • layer
            • equipment
              • LayerCQREntityArmor Replaced by geckolib renderer
              • LayerCQREntityCape Replaced by geckolib renderer
              • LayerCQREntityPotion Replaced by geckolib renderer
              • LayerCQRHeldItem Replaced by geckolib renderer
              • LayerShoulderEntity NOW PART OF GECKOLIB SUBCLASS
            • geo
              • AbstractCQRLayerGeo
              • LayerBossDeathGeo
              • LayerElectrocuteGeo
              • LayerGlowingAreasGeo
              • LayerMagicArmorGeo
            • special
              • LayerCQRLeaderFeather DELETED will be replaced in geckolib renderer
              • LayerCQRNecromancerBoneShield
              • LayerCQRPirateParrotHeldItem
              • LayerCQRSpeechbubble
            • IElectrocuteLayerRenderLogic
            • LayerBossDeath
            • LayerCrownRenderer
            • LayerElectrocute
            • LayerGlowingAreas
            • LayerMagicalArmor
          • mobs
            • RenderCQRBoarman
            • RenderCQRDummy
            • RenderCQRDwarf
            • RenderCQREnderman
            • RenderCQRGoblin
            • RenderCQRGolem
            • RenderCQRGremlin
            • RenderCQRHuman
            • RenderCQRIllager
            • RenderCQRMandril
            • RenderCQRMinotaur
            • RenderCQRMummy
            • RenderCQRNPC
            • RenderCQROgre
            • RenderCQROrc
            • RenderCQRPirate
            • RenderCQRSkeleton
            • RenderCQRSpectre
            • RenderCQRTriton
            • RenderCQRWalker
            • RenderCQRZombie
          • mounts
            • RenderGiantEndermite
            • RenderGiantSilverfish
            • RenderGiantSilverfishGreen
            • RenderGiantSilverfishRed
            • RenderPollo
          • RenderBubble
          • RenderCalamityCrystal
          • RenderChungus
          • RenderColoredLightningBolt
          • RenderCQREntity DELETED
          • RenderCQREntityGeo
          • RenderCQRWasp DELETED
          • RenderElectricFieldEntity
          • RenderFlyingSkull
          • RenderIceSpike
          • RenderLaser
          • RenderMultiPartPart
          • RenderPirateParrot
          • RenderSpiderEgg
          • RenderSummoningCircle
          • RenderWalkerTornado
        • projectile
          • RenderEnergyOrb
          • RenderProjectileBubble
          • RenderProjectileBullet
          • RenderProjectileCannonBall
          • RenderProjectileEarthQuake
          • RenderProjectileFirewallPart
          • RenderProjectileHomingEnderEye
          • RenderProjectileHookShotHook
          • RenderProjectileHotFireball
          • RenderProjectilePoisonSpell
          • RenderProjectileSpiderBall
          • RenderProjectileSpiderHook
          • RenderPRojectileThrownBlock
          • RenderProjectileVampiricSpell
          • RenderProjectileWeb
        • shader
          • ResourceSupplier
          • ShaderProgram
        • texture
          • AutoGlowingTexture
          • CubemapTexture
          • InvisibilityTexture
        • tileentity
          • ModelNexusCrystal
          • TileEntityExporterChestRenderer
          • TileEntityExporterRenderer
          • TileEntityForceFieldNexusRenderer
          • TileEntityMapPlaceHolderRenderer
          • TileEntityTableRenderer
        • MagicBellRenderer
        • RenderSpriteBase
      • resources.data
        • GlowingMetadataSection
        • GlowingMetadataSectionSerializer
      • util
        • BlockRenderUtil
        • BossDeathRayHelper
        • ElectricFieldRenderUtil
        • EmissiveUtil TODO: Create render type for this and DONT USE IT!!
        • GuiHelper
        • PentagramUtil
        • SphereRenderer
      • world.structure.protection
        • ProtectionIndicatorHelper
    • command
      • CommandChangeReputation
      • CommandDeleteProtectedRegion
      • CommandExport
      • CommandGetProtectedRegion
      • CommandImport
      • CommandLocateDungeon
    • config
      • ArmorConfig
      • CQRConfig
      • IToolConfig
      • ToolConfig
      • WeaponConfig
    • customtextures
      • ClientPacketHandler
      • CompressionUtil
      • CTResourcepack
      • IHasTextureOverride
      • TextureSet
      • TextureSetManager
      • TextureUtil
    • enchantment
      • EnchantmentLightningProtection
      • EnchantmentSpectral
    • entity
      • ai
        • attack
          • special
            • AbstractEntityAIAttackSpecial
            • EntityAIAttackSpecial
            • EntityAIAttackSpecialDagger
            • EntityAIAttackSpecialGreatSword
            • EntityAIAttackSpecialSpear
            • EntityAIAttackSpecialSpinAttack
            • EntityAIHooker
            • EntityAILooter
          • EntityAIAttack
          • EntityAIAttackRanged
          • EntityAIBackstab
        • boss
          • boarmage
            • BossAIBoarmageExplodeAreaAttack
            • BossAIBoarmageTeleportSpell
          • endercalamity
            • AbstractBossAIEnderCalamity
            • AbstractBossAIRandomShoot
            • BossAIAreaLightnings
            • BossAIBlockThrower
            • BossAICalamityBuilding
            • BossAICalamityHealing
            • BossAIEndLaser
            • BossAIEnergyTennis
            • BossAIRandomTeleportEyes
            • BossAIRandomTeleportLaser
            • BossAIStunned
            • BossAISummonMinions
            • BossAITeleportAroundHome
          • exterminator
            • BossAIArmCannon
            • BossAIExterminatorHandLaser
            • BossAIExterminatorHulkSmash
            • BossAIExterminatorStun
          • giantspider
            • BossAISpiderHangFromCeiling
            • BossAISpiderHook
            • BossAISpiderLeapAttack
            • BossAISpiderSummonMinions
            • BossAISpiderWebshot
          • gianttortoise
            • BossAITortoiseHealing
            • BossAITortoiseMoveToHome
            • BossAITortoiseMoveToLeader
            • BossAITortoiseSpinAttack
            • BossAITortoiseStun
            • BossAITortoiseSwimming
          • netherdragon
            • BossAICircleAroundLocation
            • BossAIFlyToLocation
            • BossAIFlyToTarget
            • BossAISpiralUpToCirclingCenter
          • piratecaptain
            • parrot
              • BossAiPirateParrotLandOnCaptainsShoulder
              • BossAIPirateParrotThrowPotions
            • BossAIPirateFleeSpell
            • BossAIPirateSummonParrot
            • BossAIPirateTeleportBehindEnemy
            • BossAIPirateTurnInvisible
          • spectrelord
            • EntityAISpectreLordChannelHate
            • EntityAISpectreLordDash
            • EntityAISpectreLordIllusionExplosion
            • EntityAISpectreLordIllusionHeal
            • EntityAISpectreLordLaser
            • EntityAISpectreLordSummonIllusions
            • EntityAISpectreLordSwordShield
          • walkerking
            • BossAIWalkerLightningCircles
            • BossAIWalkerLightningSpiral
            • BossAIWalkerTornadeAttack
            • EntityAIWalkerIllusions
        • item
          • EntityAICursedBoneSummoner
          • EntityAIFireball
          • EntityAIHealingPotion
          • EntityAIPotionThrower
        • navigator
          • DirectLineNodeProcessor
          • MoveHelperDirectFlight
          • PathNavigateDirectLine
        • spells
          • AbstractEntityAISpell
          • EntityAIANtiAirSpellWalker
          • EntityAIArmorSpell
          • EntityAIBlindTargetSpell
          • EntityAIExplodeAreaStartSpell
          • EntityAIExplosionRay
          • EntityAIFangAttack
          • EntityAIShootPoisonProjectiles
          • EntityAISpellHandler
          • EntityAISummonFireWall
          • EntityAISummonMeteors
          • EntityAISummonMinionSpell
          • EntityAIVampiricSpell
          • IEntityAISpell
          • IEntityAISpellAnimatedVanilla
        • target
          • exterminator
            • EntityAITargetElectrocute
          • EntityAICQRNearestAttackTarget
          • EntityAIHurtByTarget
          • EntityAINeareastAttackTargetAtHomeArea
          • EntityAIPetNearestAttackTarget
          • TargetUtil
        • AbstractCQREntityAI
        • EntityAIFireFighter
        • EntityAIFollowAttackTarget
        • EntityAIFollowPath
        • EntityAIIdleSit
        • EntityAIMoveToHome
        • EntityAIMoveToLeader
        • EntityAIOpenCloseDoor
        • EntityAIPanicElectrocute
        • EntityAIPanicFire
        • EntityAIRideHorse
        • EntityAISearchMount
        • EntityAISneakUnderSmallObstacle
        • EntityAITameAndLeashPet
        • EntityAITasksProfiled
        • EntityAITeleportToTargetWhenStuck
        • EntityAITorchIgniterDeleted cause annoying
      • bases
        • AbstractEntityCQR TODO: Check GUIs
        • AbstractEntityCQRBoss
        • EntityCQRGiantSilverfishBase
        • EntityCQRMountBase
        • ISummoner
      • boss
        • endercalamity
          • phases
            • ECPhaseBuilding
            • ECPhaseDying
            • ECPhaseEnergyTennis
            • ECPhaseIdle
            • ECPhaseLasering
            • ECPhaseNoTarget
            • ECPhaseStunned
            • ECPhaseTeleportEyeThrower
            • ECPhaseTeleportLaser
            • EEnderCalamityPhase
          • EntityCalamityCrystal
          • EntityCalamitySpawner
          • EntityCQREnderCalamity
          • EntityCQREnderKing
          • EntityEndLaser
          • EntityEndLaserTargeting
          • IEnderCalamityPhase
        • exterminator
          • EntityCQRExterminator
          • EntityExterminatorHandLaser
          • SubEntityExterminatorBackpack
          • SubEntityExterminatorFieldEmitter
          • SubEntityExterminatorHitboxPart
        • gianttortoise
          • EntityCQRGiantTortoise
          • SubEntityGiantTortoisePart
        • netherdragon
          • EntityCQRNetherDragon
          • SubEntityNetherDragonSegment
        • spectrelord
          • EntityCQRSpectreLord
          • EntityRotatingLaser
          • EntitySpectreLordCurse
          • EntitySpectreLordExplosion
          • EntitySpectreLordIllusion
          • EntityTargetingLaser
        • AbstractCQRMageBase
        • AbstractEntityLaser
        • EntityCQRBoarmage
        • EntityCQRGiantSpider
        • EntityCQRLich
        • EntityCQRNecromancer
        • EntityCQRPirateCaptain
        • EntityCQRPirateParrot
        • EntityCQRWalkerKing
      • misc
        • EntityBubble
        • EntityColoredLightningBolt
        • EntityElectricField
        • EntityElectricFieldSizable
        • EntityFlyingSkullMinion
        • EntityIceSpike
        • EntitySpiderEgg
        • EntitySummoningCircle
        • EntityTNTPrimedCQR
        • EntityWalkerKingIllusion
        • EntityWalkerTornade
      • mobs
        • EntityCQRBoarmage
        • EntityCQRDummy
        • EntityCQRDwarf
        • EntityCQREnderman
        • EntityCQRGoblin
        • EntityCQRGolem
        • EntityCQRGremlin
        • EntityCQRHuman
        • EntityCQRIllager
        • EntityCQRMandril
        • EntityCQRMinotaur
        • EntityCQRMummy
        • EntityCQRNPC
        • EntityCQROgre
        • EntityCQROrc
        • EntityCQRPirate
        • EntityCQRSkeleton
        • EntityCQRSpectre
        • EntityCQRTriton
        • EntityCQRWalker
        • EntityCQRZombie
      • mount
        • EntityGiantEndermite
        • EntityGiantSilverfishGreen
        • EntityGiantSilverfishNormal
        • EntityGiantSilverfishRed
        • EntityPollo
      • particle
        • EntityParticle
        • ParticleWalkerTornade
      • pathfinding
        • CQRNPCPath
        • PathNavigateGroundCQR
      • projectiles
        • ProjectileBase
        • ProjectileBubble
        • ProjectileBullet
        • ProjectileCannonBall
        • ProjectileEarthQuake
        • ProjectileEnergyOrb
        • ProjectileFireWallPart
        • ProjectileHomingEnderEye
        • ProjectileHookShotHook
        • ProjectileHotFireball
        • ProjectilePoisonSpell
        • ProjectileSpiderBall
        • ProjectileSpiderHook
        • ProjectileThrownBlock
        • ProjectileVampiricSpell
        • ProjectileWeb
      • trade
        • Trade
        • TradeInput
        • TraderOffer
      • Capes
      • EntityEquipmentExtraSlot
      • EntitySlimePart
      • ICirclingEntity
      • IDontRenderFire
      • IEntityMultipart new
      • IIsBeingRiddenHelper new
      • IMechanical
      • IServerAnimationReceiver
      • ISizable
      • ITextureVariants
      • ITradeRestockOverTime
      • MultiPartEntityPartSizable
    • event
      • block
        • ExporterChestEventHandler
      • capability
        • ElectricEventHandler
        • ItemCooldownEventHandler
      • enchantment
        • LightningProtectionEventHandler
      • item
        • DungeonPlacerEventHandler
        • SlimeArmorEventHandler
        • StructureSelectorEventHandler
        • TurtleArmorEventHandler
      • world.structure
        • generation
          • DungeonGenerationEventHandler
          • DungeonGenerationHelper
          • DungeonPreparationExecutor
        • protection
          • ProtectedRegionEventHandler
      • EventsHandler
    • faction
      • ConfigKeys
      • DummyFaction
      • EDefaultFaction
      • EReputationState
      • Faction
      • FactionRegistry
    • init
      • CQRBannerPatterns
      • CQRBlockEntities new
      • CQRBlocks
      • CQRBlockTags
      • CQRCapabilities
      • CQRCreatureAttributes
      • CQRDispenseBehaviors
      • CQREnchantments
      • CQREntities
      • CQREntityTypes Replacement for CQREntities
      • CQRItems
      • CQRLoottables Probably no longer needed
      • CQRMaterials
      • CQRMessages
      • CQRParticleType
      • CQRPotions
      • CQRSerializers
      • CQRSounds
      • CQRStructures new
    • integration
      • ancientwarfare Stuck on 1.12
        • AW2Integration Stuck on 1.12
      • cubicchunks Stuck on 1.12
        • CubicCHunks Stuck on 1.12
      • jei
        • gui
          • GUIHandlerCQREntity
          • GUIHandlerMerchant
          • GUIHandlerMerchantEditTrade
        • JEIPluginCQR
      • plustic Stuck on 1.12
        • AntiPortlyGentleman Stuck on 1.12
    • inventory
      • ContainerAlchemyBag
      • ContainerBackpack
      • ContainerBadge
      • ContainerBossBlock
      • ContainerCQREntity
      • ContainerMerchant
      • ContainerMerchantEditTrade
      • ContainerSpawner
      • IInteractable
      • InventoryMerchant
      • SlotMerchantOutput
    • item
      • armor
        • ItemArmorBull
        • ItemArmorDyable
        • ItemArmorInquisition
        • ItemArmorSlime
        • ItemArmorSpider
        • ItemArmorTurtle
        • ItemBackpack
        • ItemBootsCloud
        • ItemCrown
        • ItemHelmetDragon
      • crafting
        • smelting
          • SmeltingHandler
        • RecipeArmorDyableBreathing
        • RecipeARmorDyableRainbow
        • RecipeCrownAttach
        • RecipeCrownDetach
        • RecipesArmorDyes
      • gun
        • ItemBublePistol
        • ItemBubbleRifle
        • ItemBullet
        • ItemCannonBall
        • ItemFlamethrower
        • ItemMusket
        • ItemMusketKnife
        • ItemRevolver
      • shield
        • ItemShieldCQR
        • ItemShieldWalkerKing
      • spear
        • ItemSpearBase
      • staff
        • ItemStaff
        • ItemStaffFire
        • ItemStaffGun
        • ItemStaffHealing
        • ItemStaffPoison
        • ItemStaffSpider
        • ItemStaffThunder
        • ItemStaffVampiric
        • ItemStaffWind
      • sword
        • ItemCQRWeapon
        • ItemDagger
        • ItemDaggerNinja
        • ItemFakeSwordHealingStaff
        • ItemGreatSword
        • ItemSwordMoonlight
        • ItemSwordSpider
        • ItemSwordSunshine
        • ItemSwordTurtle
        • ItemSwordWalker
      • IEquipListener
      • IFakeWeapon
      • IRangedWeapon
      • ISupportWeapon
      • ItemAlchemyBag
      • ItemBadge
      • ItemBullBattleAxe
      • ItemCursedBone
      • ItemDungeonPlacer
      • ItemGoldenFeather
      • ItemHookshot
      • ItemHookshotBase
      • ItemLongshot
      • ItemLore //TODO: Check with fixed version in CQ-Weaponry
      • ItemMagazineBased
      • ItemMagicBell
      • ItemMobToSpawner
      • ItemPathTool
      • ItemPotionHealing
      • ItemShieldDummy
      • ItemSoulBottle
      • ItemSpawnEggCQR
      • ItemSpawnerConverter
      • ItemSpiderHook
      • ItemSpikedGlove
      • ItemStructureSelector
      • ItemSuperTool
      • ItemTeleportStone
      • ItemUnprotectedPositionTool
    • network
      • client
        • handler
          • endercalamity
            • CPacketHandlerCalamityHandUpdateHand
            • CPacketHandlerSyncCalamityRotation
          • exterminator
            • CPacketHandlerUpdateEmitterTarget
          • CPackethandlerAddOrResetProtectedRegionIndicator
          • CPacketHandlerAnimationUpdateOfEntity
          • CPacketHandlerArmorCooldownSync
          • CPacketHandlerDungeonSync
          • CPacketHandlerHookShotPlayerStop
          • CPacketHandlerInitialFactionInformation
          • CPacketHandlerItemStackSync
          • CPacketHandlerSpawnParticles
          • CPacketHandlerSyncLaserRotation
          • CPacketHandlerSyncProtectedRegions
          • CPacketHandlerSyncProtectionConfig
          • CPacketHandlerSyncTextureSets
          • CPacketHandlerSyncTileEntity
          • CPacketHandlerSyncTrades
          • CPacketHandlerUnloadProtectedRegion
          • CPacketHandlerUpdateElectrocuteCapability
          • CPacketHandlerUpdateEntityPrevPos
          • CPacketHandlerUpdateProtectedRegion
          • CPacketHandlerUpdateReputation
        • packet
          • CPacketAddPathNode
          • CPacketCloseMapPlaceholderGuiSimple
          • CPacketContainerClickButton
          • CPacketOpenMerchantGui
          • CPacketSaveStructureRequest
          • CPacketStructureSelector
          • CPacketSyncEntity
          • CPacketSyncTileEntity
      • datasync
        • DataEntry
        • DataEntryBlockPos
        • DataEntryBoolean
        • DataEntryByte
        • DataEntryDouble
        • DataEntryFacing
        • DataEntryFloat
        • DataEntryInt
        • DataEntryItemStackHandler
        • DataEntryLong
        • DataEntryObject
        • DataEntryResourceLocation
        • DataEntryShort
        • DataEntryString
        • TileEntityDataManager
      • server
        • handler
          • SPacketHandlerAddPathNode
          • SPacketHandlerCloseMapPlacerholderGuiSimple
          • SPacketHandlerContainerClickButton
          • SPacketHandlerOpenMerchantGui
          • SPacketHandlerSaveStructureRequest
          • SPacketHandlerStructureSelector
          • SPacketHandlerSyncEntity
          • SPacketHandlerSyncTileEntity
        • packet
          • endercalamity
            • SPacketCalamityUpdateHand
            • SPacketSyncCalamityRotation
          • exterminator
            • SPacketUpdateEmitterTarget
          • SPacketAddOrResetProtectedRegionIndicator
          • SPacketARmorCooldownSync
          • SPacketCustomTextures
          • SPacketDungeonSync
          • SPacketHookShotPlayerStop
          • SPacketInitialFactionInformation
          • SPacketItemStackSync
          • SPacketSpawnParticles
          • SPacketSyncLaserRotation
          • SPacketSyncProtectedRegions
          • SPacketSyncProtectionConfig
          • SPacketSyncTileEntity
          • SPacketSyncTrades
          • SPacketUnloadProtectedRegion
          • SPacketUpdateAnimationOfEntity
          • SPacketUpdateEletctrocuteCapability
          • SPacketUpdateEntityPrevPos
          • SPacketUpdatePlayerReputation
          • SPacketUpdateProtectedRegion
      • AbstractPacket
      • AbstractPacketHandler
      • ClientOnlyMethods
      • IMessage
      • IMessageHandler
    • potion
      • PotionCQR
      • PotionTwohanded
    • proxy
      • ClientProxy
      • IProxy
      • ServerProxy
    • tileentity
      • ITileEntitySyncable
      • TileEntityBoss
      • TileEntityExporter
      • TileEntityExporterChest
      • TileEntityExporterChestCQR
      • TileEntityExporterChestCustom
      • TileEntityForceFieldNexus
      • TileEntityMap
      • TileEntitySpawner
      • TileEntityTable
    • util
      • data
        • FileIOUtil
      • math
        • BoundingBox
        • Line
        • Square
      • tool
        • DummyProfiler
        • DummyWorld
        • DungeonMapTask
        • Progress
      • ArrayUtil
      • BlockPlacingHelper
      • BlockPosUtil
      • BlockStateGenArray
      • ByteBufUtil
      • CachedBlockAccess
      • ConfigBackupHandler
      • CopyHelper
      • CQRBlockUtil
      • CQRWeightedRandom
      • CraftingHelper
      • DungeonGenUtils
      • EntityUtil
      • EnumMCWoodType
      • ESkyDirection
      • GearedMobFactory
      • GenerationTemplate
      • GuiHandler
      • InjectionUtil
      • IntUtil
      • ItemUtil
      • NBTCollectors
      • NBTHelper
      • PartialTicksUtil
      • Perlin2D
      • Perlin3D
      • PropertyFileHelper
      • SpawnerFactory
      • SpiralStaircaseBuilder
      • StructureHelper
      • VectorUtil
    • world
      • structure
        • generation
          • dungeons
            • DungeonBase
            • DungeonGridCity
            • DungeonGuardedCastle
            • DungeonHangingCity
            • DungeonRandomizedCastle
            • DungeonStrongholdLinear
            • DungeonStrongholdOpen
            • DungeonTemplateSurface
            • DungeonVegetatedCave
            • DungeonVolcano
          • generation
            • generatable
              • GeneratableBlockInfo
              • GeneratableBossInfo
              • GeneratableEntityInfo
              • GeneratableMapInfo
              • GeneratablePosInfo
              • IGeneratable
            • part
              • BlockDungeonPart
              • CoverDungeonPart
              • EntityDungeonPart
              • IDungeonPart
              • IDungeonPartBuilder
              • IProtectable
              • PlateauDungeonPart
            • preparable
              • IPreparable
              • PreparableBannerInfo
              • PreparableBlockInfo
              • PreparableBossInfo
              • PreparableEmptyInfo
              • PreparableEntityInfo
              • PreparableForceFieldNexusInfo
              • PreparableLootChestInfo
              • PreparableMapInfo
              • PreparablePosInfo
              • PreparableSpawnerInfo
              • PreparableTNTCQRInfo
            • util
              • BlockAddedUtil
              • BlockLightUtil
              • SkyLightUtil
            • ChunkInfo
            • DungeonGenerationManager
            • DungeonPlacement
            • GeneratableDungeon
          • generators
            • castleparts //Not listed cause will either get removed or replaced using something similar to the woodland mansion
            • hangingcity
              • GeneratorHangingCity
              • HangingCityBuilding
            • stronghold
              • linear
                • StrongholdFloor
              • open
                • StrongholdFloorOpen
              • spiral
                • EntranceBuilderHelper
                • SpiralStrongholdBuilder
                • SprialStrongholdFloor
                • StrongholdBuilder
              • EStrongholdRoomType
              • GeneratorStronghold
              • GeneratorStrongholdOpen
            • volcano
              • GeneratorVolcano
              • StairCaseHelper
            • AbstractDungeonGenerationComponent
            • AbstractDungeonGenerator
            • GeneratorGridCity
            • GeneratorGuardedStructure
            • GeneratorRandomizedCastle
            • GeneratorTemplateSurface
            • GeneratorVegetatedCave
            • SuspensionBridgeHelper
          • grid
            • DungeonGrid
            • GridRegistry
          • inhabitants
            • DungeonInhabitant
            • DungeonInhabitantManager
            • EDefaultInhabitants
          • lootchests
            • LootTableLoader
            • WeightedItemStack
          • structurefile
            • BlockStatePalette
            • CQStructure
            • Offset
          • thewall
            • wallparts DELETED
              • AbstractWallPiece DELETED
              • EWallPieceType DELETED
              • IWallPart DELETED
              • WallPieceTower DELETED
              • WallPieceWall DELETED
            • WallStructure DONE AND WORKING IN 1.16
          • DungeonDataManager
          • DungeonRegistry
          • DungeonSpawnPos
          • EDungeonGenerator
          • PlateauBuilder
          • WorldDungeonGenerator
        • protection
          • ClientProtectedRegionManager
          • IProtectedRegionManager
          • ProtectedRegion
          • ProtectedRegionHelper
          • ProtectedRegionManager
          • ServerProtectedRegionManager
      • ChunkCacheCQR
    • CQRMain
commented

Small note

First 1.16 commit: 73f09b0

commented

@DerToaster98: hello! ๐Ÿ‘‹

This issue is being automatically closed because it does not follow the issue template.

commented

@DerToaster98: hello! ๐Ÿ‘‹

This issue is being automatically closed because it does not follow the issue template.

commented

@DerToaster98: hello! ๐Ÿ‘‹

This issue is being automatically closed because it does not follow the issue template.

commented

@DerToaster98: hello! ๐Ÿ‘‹

This issue is being automatically closed because it does not follow the issue template.

commented

@DerToaster98: hello! ๐Ÿ‘‹

This issue is being automatically closed because it does not follow the issue template.

commented

@DerToaster98: hello! ๐Ÿ‘‹

This issue is being automatically closed because it does not follow the issue template.

commented

@DerToaster98: hello! ๐Ÿ‘‹

This issue is being automatically closed because it does not follow the issue template.

commented

Updated today to match current progress