"Smarter" Sky darkening effect
Globalfirestorm10 opened this issue ยท 7 comments
Please read the guidelines before submitting: #217
Description of feature
Describe what you want in the mod. Make sure this was not already suggested.
ONLY ONE FEATURE REQUEST PER ISSUE
Something I would like to see in this mod (particularly for the sky darkening effect when near the wither storm) is a feature where the closer you are to the storm, the more visible the effect becomes. So you could start at the sky becoming a little tinted/dimmed, and then end at the actual effect being fully present when near the storm (in other words, the closer the storm is to you, the more darker/tinted the sky is).
It already does this? Or do you mean you'd prefer for the effect fade to be more dramatic?
it does? huh, never really noticed that. In that case, I'd say it should be a little more dramatic, apologies for the confusion ๐
It already does this? Or do you mean you'd prefer for the effect fade to be more dramatic?
in early phases up to phase 3 the darkening is default boss entity darkening and only occurs when the WS is inside of your render distance. same probably with phase 4 and 5. at phase 5+ the sky darkens when you are near the ws but it can already darken even if its still outside of your render radius. thats what i think, havent played the mod in a long time so idk if i said something wrong now
Phase 0-5 darkens the sky exactly the same as the normal Wither does by slightly darkening the sky and turning the horizon grey (When in render distance).
Phase 5.5 adds an effect to the sky that makes it look darker the closer it is. When the WS is in render distance it's the just like evening.
Phase 6 - 7.5 have the same effect but much more intense with the sky being pure purple when the WS is in render distance.