[Suggestion]: mob texture change for each sickness layer phase
Pandaboi25x opened this issue · 7 comments
W for the effort + how did you turn it into a 3D render like that
i just used block bench
W for the effort + how did you turn it into a 3D render like that
i just used block bench
aah right i forgot about that
That’s actually pretty cool, will have to consider
aight (i can also try making some and give em)