[Suggestion]: Making the Withered Symbiont a little harder
Jouto55 opened this issue ยท 9 comments
Description of feature request
Slight Withered Symbiont Revamp
Once the Withered Symbiont reaches Phase 2, have it so that the head of the Symbiont transforms into one of the heads on the Wither Storm.
The new head on the Withered Symbiont would have the same properties as the Wither Storm heads, tractor beam and all.
This would allow fore a bit of a challenging fight for the player, making them vulnerable to the Symbiont's attacks if they get caught in the tractor beam.
And if the head is damaged enough, the regeneration time for the tractor beam to work again would be around the same time as it takes for the heads of the Wither Storm to reuse the tractor beam.
Again, already possible with a config. And, if you know how to, you could use data packs to make it harder.
Symbiont X Tractor Beam feels like a bad idea, it also already uses a spell to pull you near him using command block powers
I mean, you could also just go into the config and make the symbiont harder. /attribute works too
you can?
I mean, you could also just go into the config and make the symbiont harder. /attribute works too
you can?
well DUH!
all of this should be a config. the config will be called "harder symbiont"
all of this should be a config. the config will be called "harder symbiont"
Sounds like a good compromise.
Symbiont X Tractor Beam feels like a bad idea, it also already uses a spell to pull you near him using command block powers
Maybe when it reaches phase 2 the spell that pulls you in can be inactive.
Edit: As in, it never gets used again.
I mean, you could also just go into the config and make the symbiont harder. /attribute works too