[Suggestion]: Wither storm segment AI revamp
TNTPLAYZEXE318 opened this issue · 12 comments
the reason they currently dont move far is because they dont chunkload, so they'll be left behind and get unloaded.
and also i will get rid of one thing in the desc and add another thing because that is already in game (: thank you all for pointing out the issues and what is already in the mod.
thank you everyone for pointing these things out... so i will add another thing
wither storm segments get chunk loaders.
i can already see people telling me about wither storm segments not having chunk loaders and i will fix that right now.
once a wither storm segment gets left behind the wither storm segments will have their own chunk loader. that means that if one or 2 get left behind they wont just get deleted like many people said.
I can see them going a little farther than they do now withing the withers range but otherwise, Idk about this one, sorry.
thank you everyone for pointing these things out... so i will add another thing
wither storm segments get chunk loaders. i can already see people telling me about wither storm segments not having chunk loaders and i will fix that right now.
once a wither storm segment gets left behind the wither storm segments will have their own chunk loader. that means that if one or 2 get left behind they wont just get deleted like many people said.
This could cause performance to tank for some people. That's like spawning 3 different wither storms in your world, which is possible without crashing, but would be hell for some.
This is an interesting idea. Might be hard to program, but let's see what the man himself has to say. :D
Technically part of this is already a thing. The segments do move on their own now. They can turn and move a bit more freely around the wither storm.
thanks for pointing that out TaintedBlock, but it will be like that but just a little more freely and they can move further away from the storm than normal just to search for the player
Again, they can already do this. They just can't get too far for obvious reasons.
The segments have their own chunk loaders (although with a very small radius) in the 1.20.1 version. Also I don’t overly like the distracted idea and would prefer to have the segments to stick by the main wither storm as much as possible