[Suggestion]: Randomized configs requests
Composer-Hu opened this issue ยท 10 comments
Description of feature request
Add a random configuration item like random_stroll to the existing fixed configuration such as tractor_beam_pull_speed,roaring,cluster_size (I'm not sure if my analogy is appropriate), but it means that everything is completely random and changes at any time. Or even set a random range of values, for example, clusters size: 0-4 (I think this might be asking too much). Thank you.
The cluster size would be good, but a random tractor beam speed pull would just not look as good.
The cluster size would be good, but a random tractor beam speed pull would just not look as good.
So my idea is to add a random possibility to a fixed number, it doesn't affect anything that's already there.
The cluster size would be good, but a random tractor beam speed pull would just not look as good.
Depends on how it's implemented tbh
The cluster size would be good, but a random tractor beam speed pull would just not look as good.
Depends on how it's implemented tbh
Yes, I don't know how to express "random", after all, it is an abstract concept, right
The cluster size would be good, but a random tractor beam speed pull would just not look as good.
Depends on how it's implemented tbh
Yes, I don't know how to express "random", after all, it is an abstract concept, right
Do you mean each phase has a chance to select a pull speed?
The cluster size would be good, but a random tractor beam speed pull would just not look as good.
Depends on how it's implemented tbh
Yes, I don't know how to express "random", after all, it is an abstract concept, right
Do you mean each phase has a chance to select a pull speed?
No, I mean every target.
I just think of a good example:
/witherstormmod config set server.roaring.maximumRoarInterval 16
/witherstormmod config set server.roaring.minimumRoarInterval 4
Maybe all configs that can write their own values could be like this one, and when two values are the same, it's the same value forever.
Here's an idea as to how it could work:
Lets say that 'Tractor beam pull speed' is set to 0.2. If I change it to 0.6 it will always pull at that speed, but saying '0.2-0.4' would allow it to go anywhere between that.
A separate config could exist to specify the chances a little more (i.e. its ultimate target is more likely to receive smaller values, whereas side targets are more likely to receive bigger ones).