[Suggestion]: Support Wither Storm
RepositoryLover opened this issue · 32 comments
Description of feature request
I have an idea for the withered support beacons. You would put three wither skulls on that and a new type of Wither Storm segment spawns. This Wither Storm segment is like the original but it can follow you on its own. Its model will also be mirrored to look like the right segment because when you spawn the original segment by its self it always looks like the left one. It will also have the stuff flying around it like the original Wither Storm (phase 4-7.5). Its purpose is to aid the Wither Storm even before phase 6. It will be called a Support Wither Storm. They can be spawned after defeating and respawning the Wither Storm and will provide a much greater challenge. When summoned they will be many blocks away in the four directions: North, South, West, East. They’ll also act chunk loaders and still come for you. Be careful where you travel.
So just make wither storm segments follow the player and can be summoned.
You can do that?
So just make wither storm segments follow the player and can be summoned.
You can do that?
You can, they are different entities.
So just make wither storm segments follow the player and can be summoned.
You can do that?
You can, they are different entities.
How do you do it, is there a config for it?
So just make wither storm segments follow the player and can be summoned.
You can do that?
You can, they are different entities.
How do you do it, is there a config for it?
Datapacks
Do you make one yourself or do you get one? I didn’t see any available on CurseForge.
Do you make one yourself or do you get one? I didn’t see any available on CurseForge.
You make them
The option is in recipes (inside the data folder of the mod). Look for mob names in there. You can copy the Wither Storm's file, and change the entity, add entities, and change items needed.
The option is in recipes (inside the data folder of the mod). Look for mob names in there. You can copy the Wither Storm's file, and change the entity, add entities, and change items needed.
And make duplicates and different versions of entities?
If you want
The option is in recipes (inside the data folder of the mod). Look for mob names in there. You can copy the Wither Storm's file, and change the entity, add entities, and change items needed.
And make duplicates and different versions of entities?
The option is in recipes (inside the data folder of the mod). Look for mob names in there. You can copy the Wither Storm's file, and change the entity, add entities, and change items needed.
I don’t see it. I tried searching for it in File Explorer.
I don’t see it. I tried searching for it in File Explorer.
rename the mod file extension from .jar
to .zip
. windows will give you a warning but ignore it. then open the zip (you may have to extract it) and find the data file inside.
The option is in recipes (inside the data folder of the mod). Look for mob names in there. You can copy the Wither Storm's file, and change the entity, add entities, and change items needed.
Nonamecrackers2 said you can’t add new mobs with datapacks.
The option is in recipes (inside the data folder of the mod). Look for mob names in there. You can copy the Wither Storm's file, and change the entity, add entities, and change items needed.
Nonamecrackers2 said you can’t add new mobs with datapacks.
You technically can't.
The option is in recipes (inside the data folder of the mod). Look for mob names in there. You can copy the Wither Storm's file, and change the entity, add entities, and change items needed.
Nonamecrackers2 said you can’t add new mobs with datapacks.
You technically can't.
So you can add entities, just not mobs?
So you want more Wither Storm Segments to be summoned from the support beacons?
Yes. And they’ll be separate mobs from the original segment and they’ll look like the right one.
So you want more Wither Storm Segments to be summoned from the support beacons?
Yes. And they’ll be separate mobs from the original segment and they’ll look like the right one.
Why do they need to be separate entities?
So you want more Wither Storm Segments to be summoned from the support beacons?
Yes. And they’ll be separate mobs from the original segment and they’ll look like the right one.
Why do they need to be separate entities?
Because they would be independent of the main Wither Storm unlike the original segments. If you summoned the original segment, it would be stationary.
The support Wither Storm will move on their own unlike the original Wither Storm segment.
We can also have an amulet that tracks them and the main Wither Storm. And the phasometer can check the type of Wither Storm if it’s the main or one of the support ones.
Hello? @WitherBean I just gave you the reason.
The support Wither Storm will move on their own unlike the original Wither Storm segment.
This could all still be the same entity, just will different nbt.
So you want more Wither Storm Segments to be summoned from the support beacons?
Yes. And they’ll be separate mobs from the original segment and they’ll look like the right one.
Why do they need to be separate entities?
Because they would be independent of the main Wither Storm unlike the original segments. If you summoned the original segment, it would be stationary.
The segments could still move freely in the future.
So you want more Wither Storm Segments to be summoned from the support beacons?
Yes. And they’ll be separate mobs from the original segment and they’ll look like the right one.
Why do they need to be separate entities?
Because they would be independent of the main Wither Storm unlike the original segments. If you summoned the original segment, it would be stationary.
The segments could still move freely in the future.
What do you mean? You mean as a future feature?
The support Wither Storm will move on their own unlike the original Wither Storm segment.
This could all still be the same entity, just will different nbt.
What would the NBT be?