[Suggestion]: Command to find unloaded wither storms after a crash
FuryJack07 opened this issue ยท 4 comments
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Description of feature request
Sometimes when the game crashes or something weird/bad happens with a mod, the WS might get unloaded and won't load even if you restart the world, and if you were far away from it, it can be difficoult, if not impossilbe to find. I suggest creating a command that searches a lost wither storm in the entity files and gives it's location (If it finds a new one that wasn't already loaded). this command should also be avidable (?) in survival mode. this way you can keep going even after the WS gets unloaded by something
VERY GOOD SUGGESTION! I was having trouble with this too! (although it may be hard to implement)!
I'm happy that my frustration is shared with others.
What I usually do (which I'd prefer not having to do manually every time this happens) is open MCstacker, drag the world folder on the window and then search "ultimate target", because that's something pretty much exclusive to the WS (it finds the alternative ultimate target piece of data inside the WS). In the meantime we can find it this way, but it would be very nice if a command was implemented that does it for you.
It's obviously gonna be a very resources heavy command, especially on larger worlds, but I'd still love if it was implemented in some way.
I'm tired of loosing track of a giant, world eating beast just because another mod decided to go kaboom!
Probably wouldn't be very resource heavy, it's basically just a locate command for an entity.
Probably wouldn't be very resource heavy, it's basically just a locate command for an entity.
it probably would be because it trying to find an unloaded entity. since entities cannot be conventionally detected if they are not loaded and their position isn't determined by the seed, you'd have to manually go into the world entity data to find it.