[Suggestion]: Mobs that are actively near WS are absorbed directly
Composer-Hu opened this issue ยท 1 comments
Guidelines
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Description of feature request
There are many mods that contain flying creatures, they will actively fly to WS and attack it, but WS can't clear them, players can't clear them either. This can easily lead to the accumulation of a large number of entities, and if they have particles it makes them even worse, so I think mobs that are too close to WS should be absorbed directly.