Cracker's Wither Storm Mod

Cracker's Wither Storm Mod

6M Downloads

[Bug]: Bliss Shader causes the Wither Storm to go invisible once you're a few chunks away

KolbieCheese opened this issue ยท 4 comments

commented

Guidelines

  • By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability

Minecraft Version

1.20.1

Mod Version

4.2.1

Mod Loader

Forge

Mod Loader Version

47.4.0

Describe the bug

Hey guys, not sure if anyone else has encountered this with Bliss shaders but once I get a few chunks away from the Wither Storm it "kinda" turns invisible. I have Bliss on default settings in the screenshot, but I've tried toying around with just about everything and can't figure it out. If someone could help that'd be great, I've disabled max entity culling distance in my mod menu under Sodium Extra and Whitelisted the entity for entity culling. It works fine with the shader turned off. I've attached screenshots to show what I mean, up-close everything is fine but once I get away from it everything just kinda disappears. If anyone knows what's going on or a similar shader compatible with DH that doesn't do this that would be extremely appreciated!

Steps to Reproduce

  1. Install Bliss Shaders
  2. Upon activation find that the Wither Storm disappears after going so many chunks away from it.

Crash Reports/Logs

N/A

Is OptiFine installed?

  • OptiFine is installed

Screenhots

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Mod List

aether-1.20.1-1.5.2-neoforge.jar
alexsmobs-1.22.9.jar
alltheleaks-0.1.3-beta+1.20.1-forge.jar
appleskin-forge-mc1.20.1-2.5.1.jar
architectury-9.2.14-forge.jar
BiomesOPlenty-1.20.1-18.0.0.592.jar
caelus-forge-3.2.0+1.20.1.jar
callfromthedepth_-1.17-forge-1.20.1.jar
citadel-2.6.1-1.20.1.jar
cloth-config-11.1.136-forge.jar
Clumps-forge-1.20.1-12.0.0.4.jar
collective-1.20.1-8.1.jar
comforts-forge-6.4.0+1.20.1.jar
coroutil-forge-1.20.1-1.3.7.jar
cristellib-1.1.6-forge.jar
curios-forge-5.12.1+1.20.1.jar
DistantHorizons-fabric-forge-2.3.0-b-1.20.1.jar
do_a_barrel_roll-forge-3.5.6+1.20.1.jar
elytraslot-forge-6.4.4+1.20.1.jar
elytra_crafting_forge-1.0.0-forge-1.20.1.jar
embeddium-0.3.31+mc1.20.1.jar
entityculling-forge-1.7.4-mc1.20.1.jar
fabric-api-0.92.2+1.11.12+1.20.1.jar
fastboot-1.20.x-1.2.jar
FastSuite-1.20.1-5.1.0.jar
ferritecore-6.0.1-forge.jar
firstperson-forge-2.4.9-mc1.20.1.jar
ftb-library-forge-2001.2.9.jar
ftb-quests-forge-2001.4.12.jar
ftb-teams-forge-2001.3.1.jar
ftb-xmod-compat-forge-2.1.2.jar
geckolib-forge-1.20.1-4.7.1.2.jar
infinity-forge-2.4.4+1.20.1.jar
inventorytotem-1.20.1-3.4.jar
invtweaks-1.20.1-1.2.0.jar
jei-1.20.1-forge-15.20.0.106.jar
journeymap-1.20.1-5.10.3-forge.jar
list.txt
mcw-bridges-3.0.0-mc1.20.1forge.jar
mcw-stairs-1.0.1-1.20.1forge.jar
modernfix-forge-5.20.2+mc1.20.1.jar
MoreEnchantments_MC_1.20.1_Vers.1.4.3.jar
Nomadic-Tents-20.1.1.jar
notenoughanimations-forge-1.9.3-mc1.20.1.jar
oculus-mc1.20.1-1.8.0.jar
pamhc2crops-1.20-1.0.3.jar
pamhc2foodcore-1.20.4-1.0.5.jar
pamhc2foodextended-1.20.4-1.0.1.jar
pamhc2trees-1.20-1.0.2.jar
Placebo-1.20.1-8.6.3.jar
servercore-forge-1.5.2+1.20.1.jar
skinlayers3d-forge-1.7.5-mc1.20.1.jar
sodiumdynamiclights-forge-1.0.10-1.20.1.jar
sodiumextras-forge-1.0.7-1.20.1.jar
sodiumoptionsapi-forge-1.0.10-1.20.1.jar
sodiumoptionsmodcompat-forge-1.0.0-1.20.1.jar
sophisticatedbackpacks-1.20.1-3.23.8.1215.jar
sophisticatedcore-1.20.1-1.2.36.932.jar
sound-physics-remastered-forge-1.20.1-1.4.10.jar
tectonic-forge-1.20.1-2.4.1.jar
TerraBlender-forge-1.20.1-3.0.1.10.jar
Terralith_1.20.x_v2.5.4.jar
Towns-and-Towers-1.12-Fabric+Forge.jar
villagernames-1.20.1-8.2.jar
weather2-1.20.1-2.8.3.jar
witherstormmod-1.20.1-4.2.1-all.jar

commented

This is a shader issue. Cwsm cannot fix this

commented

looks more like fog to me. Try disabling distant fog in the WS settings, and any other fog-related options, see what that does

commented

looks more like fog to me. Try disabling distant fog in the WS settings, and any other fog-related options, see what that does

Thank you, I thought this too but nothing was working. I haven't been able to figure it out still. Do you use any specific shaders with this mod?

commented

This is a shader issue. Cwsm cannot fix this

I figured, but I wasn't sure so I asked both communities :/