
Question
alan7394 opened this issue ยท 1 comments
i dont mean no hate, but... why do you guys refuse things that could make this mod really good? like tentacle attacks, command block configuration, Enderman grabbing Wither storm blocks, Elixir, etc. Decayed Reality a bedrock addon is going to add enderman grabbing blocks, has the elixir, and the models are also more accurate
You entirely disregarded the guidelines for posting, but I will list these out one by one
- Tentacle Attacks way too janky and impossible to implement effectively without entirely redoing an insane amount of code, there would be no benefit of it doing them, plus having the player get killed because of a random tentacle swipe they couldn't do anything about isn't fun
- What does command block configuration even mean? Do you mean putting a command into the command block, what purpose would that serve?
- Endermen grabbing blocks off the Wither Storm is currently implied with the block flashing, putting actual Endermen onto the model and not having them constantly fall to their death or teleport weirdly would be difficult to achieve, with Decayed that feature looks janky, it's there for flavor but I don't care for the implementation of it
- Why would you install a mod and instantly kill the main goal of the mod in the first second, the elixir isn't ever brought back up in Story Mode and is not used to kill the command block because it likely wouldn't have done anything at that point
- Models, models are subjective to taste, the models we are using are hand made in game and then put into the mod, the models are our take on the Wither Storm and how it looks in the mod, the entire mod is just a rendition of the Wither Storm as a concept, we're making the mod to fit into Minecraft and also expand on concepts from Story Mode that were vague or unexplored