Block Clusters appearing as completely black
V0calgiant12 opened this issue · 15 comments
Minecraft version
1.18.2
Mod version
2.1
Describe the bug
Block clusters appear to be turning black from the second they are made, with and without Block Cluster Coloring. A reload of the world doesnt fix it, nor does quitting out to
To Reproduce
Steps to reproduce the behavior:
- Create a new world
- Summon a witherstorm
- Bring the storm to stage 4 because it is easier to see.
- Watch as the block clusters turn completely black from the moment they are created to the moment they are at the storm.
I did originally notice it in my own modpack, but after words I tested it out with only the mod and it still happened.
But here's my client config:
Render Debris Cloud: On
Render Debris Rings: Off
Render 2D Debris: Off
Render Distant Debris Cloud: On
Render Segment Debris: Off
Lower Debris Resolution with Phases: On
Wither Storm LOD: On
Low Res Models: Off
Render Tractor Beams: On
Render Pulse: On
Distant Renderer: On
Block Cluster Rendering: On
Wither Sickness Layer: On
Play Boss Themes: On
Chromatic Aberration: On
Blinding Effects: On
Camera Shake Effects: On
Distant Fog: On
Block Cluster Rendering: On (but like I said, this has no effect on the bug)
Ear Ringing Effects: On
Render Tractor Beam Overlay: On
Sky Ambience Effects: On
Tractor Beam Particles: On
I made an interesting discovery: when you fly far away from the storm (far enough for the sky to turn completely back to normal), it'll sometimes half fix it, but not fully. as seen in these screenshots that I attached.
It also seems to appear with proper coloring on alternating sides of the WS (left and right) but which side has it seems to change based on what the WS's rotation is.
No optifine. A completely vanilla client with only the WS mod installed. If it helps, I'm on forge 40.61.0 (or whatever version has 61 in it, I can't remember the forge version layout lol)
Besides, I like Sodium/Oculus (a forge port of Sodium) better. (it also doesn't have any compat issues with a lot of mods that have compat issues with Rebuddium)
interesting, I restarted my computer as some point and its not doing it anymore. Might have been an issue with my pc. Im gonna ask the other guy that made an issue on this what their specs were so I can compare theirs to mine because that might have been the issue.
I managed to find the problem. It's due to block clusters checking light levels around world origin (0, 0, 0). Since those blocks are usually covered, it returns dark light levels making the clusters pitch black.
ohhhh, interesting, that explains why it stopped happening in a different world