storm doesn't fully render with shaders on
angrybird12186 opened this issue ยท 13 comments
this happens also not only happens with optifine itself, but with every single shader.
I think that only happens when the Wither Storm dies, this issue might be different.
Managed to figure out it's due to optifine (tested only in 1.18.2 so far) and a patch will be implemented as a work around to fix this issue
Both 1.19.3 and 1.18.2 have this issue, I can confirm. I'm glad to see that you will find a patch a for this issue
@nonamecrackers2 hi it's me again sorry but please reopen this this is a different issue because this one doesnt happen on death its something different aswell as issue #1030 duh
@nonamecrackers2 hi it's me again sorry but please reopen this this is a different issue because this one doesnt happen on death its something different aswell as issue #1030 duh
Thanks for catching that, there's a lot of suggestions and I usually quickly read most of them, missing some key details, including your original comment about it being different.
I noticed that this issue is not present with oculus and rubidium, however the body unloading and the tentacles whitening happens in the death animation
I noticed that this issue is not present with oculus and rubidium, however the body unloading and the tentacles whitening happens in the death animation
As a replacement for optifine?