Items ejected/dispensed when destination full.
korg opened this issue ยท 1 comments
Im trying to built an autocrafting system on the cheap in the mod Colonial Create and i was using laserio to put in 1 stick and 1 coal to make 4 torches. I used a redstone clock to activate.
I placed a chest in front of the crafter and it started to fill the chest. I filled all the other slots in the chest and it filled the chest then started spitting out torches into the world.
I guess i expected it to stop crafting once the chest was full, or to have some way to stop it (other than not feeding it any more resources).
Hi Korg, thanks for your feedback. This is actually intended behavior, like droppers and dispensers. The best (and easiest) way to mitigate overflow is to use a comparator on whatever inventory you're filling, and have its output fed back in the automat whenever the signal strength crosses a certain threshold.