[1.12.2] Startup Crash when script is present
Tcoffma1 opened this issue ยท 4 comments
Issue description
Making a personal pack for friends, made a really basic script that just deletes and adds different recipes.
Put in a Stone Kiln recipe, loaded up everything fine, then bam, weird unknown mod crash.
This crash doesn't occur when a zs file isn't present, everything works fine until I put the script in.
Steps to reproduce
No response
Script used
The crafttweaker.log file
Minecraft version
1.12
Modloader
Forge
Modloader version
14.23.5.2855
CraftTweaker version
4.1.20.675
Other relevant information
No response
The latest.log file
https://gist.github.com/Tcoffma1/f6fab3f27a572e6b04204ab162efbd20
Remove these lines:
GraniteAnvil.addRecipe("copdust_from_ore", copdust, copore, 12, "pickaxe");
IroncladAnvil.addRecipe("copdust_from_ore", copdust, copore, 12, "pickaxe");
GraniteAnvil.addRecipe("copplate_from_ing", copplate, copingot, 12, "hammer");
IroncladAnvil.addRecipe("copplate_from_ing", copplate, copingot, 12, "hammer");
and see if it still crashes?
It actually loaded, is there like a limit or something to the amount of recipes I can add? Or is there something wrong with those recipes on Pyrotech's side.