[1.18] ArmoreableMobs: Multiple Overrides Don't Work
Rythox opened this issue ยท 1 comments
Issue description
Using more than two overrides per ArmorGroup causes every override for the group to cease functioning. Mobs spawning on the chosen blocks (i.e. blockstate:minecraft:soul_sand) do not receive the armor in the override(s). Using only two overrides (or just one) successfully applies both/it.
Steps to reproduce
- Create an ArmorGroup.
- Attach more than two overrides to the ArmorGroup.
- Mobs will spawn with the original armor set.
Script used
The crafttweaker.log file
https://gist.github.com/Rythox/658e5a9405f15abd95b119c5d0e4c9dd
Minecraft version
1.18
Modloader
Forge
Modloader version
40.1.51
CraftTweaker version
9.1.155
Other relevant information
Immersive Armors - for the armor. This goes for any armor, however.
ArmoreableMobs version 1.0.4
The latest.log file
https://gist.github.com/Rythox/edfe205dd3670e124fd041a8e48721e5
Wrong repo, report to https://github.com/Buuz135/ArmoreableMobs/issues