Unable to load into singleplayer world
Breadabix opened this issue ยท 7 comments
This is in a modpack I am hoping to release at some point. I cannot load into a singleplayer world, logging into a server I have not been able to test. The game doesnt crash, just goes back to the menu screen.
This is a download for the scripts, there are quite a few and thought it would be easier to do this:
https://www.mediafire.com/file/ht41uwr9r76tzqd/scripts.rar
Minetweaker.log: https://pastebin.com/RFGnU7g0
- Minecraft: 1.7.10
- Forge: 10.13.4.1614
- Crafttweaker: 1.7.10-3.0.13
- ModTweaker: 2-0.9.6 (If this affects it)
fml-client-latest.log download: https://www.mediafire.com/file/aozs5d3a9q6e1ri/fml-client-latest.log
The file is too big for pastebin.
"ERROR: Error loading Avaritia.zs: stanhebben.zenscript.parser.TokenException: Invalid character at null:112"
suggests that there is something amuck with your avaritia.zs file. I'm not sure what the 112 represents (line, character, token?), but either way, it seems there's a character in there that shouldn't be.
112 is the line, the null is a code bug that got fixed in later versions... Speaking of later versions... 1.7.10 is no longer supported
I have the latest version available for 1.7.10. I dont want to be rude, but this was no help at all. I had figured that it was something to do with that script, and I have checked through it and there isnt anything wrong with it. If I delete the last line of the script, line 112, it says the same error for line 111,and the same thing happens if I delete, for example, 40 lines.
@Breadabix
Reason why your script is not working is because every single line is commented out.
In Line1 you started a multiline comment with /*
and then never closed it off (using */
)
You'll need to add */
as line 14.
I recommend you using a text editor other than windows notepad, as you can install syntax highlighting addons for these.
@jaredlll08
Feature suggestion:
Add an error warning when a script ends before a multiline comment is closed
well with all due respect:
- scripts are not on pastebin / gist, you just said you knew which script it was, that is all I need, I don't want to download your scripts, that is dangerous for me to do as the rar file could contain anything and may even be a zipbomb. (gist can support multiple files and doesn't really care about full size much)
- 1.7.10 isn't supported, it is 5 versions old now (not counting sub versions)
- the later versions comment was regarding later MC versions, which the "null" part was fixed.
Thanks kindlich, Ill go through all of the scrips and check this. I dont understand why @jaredlll08 would stop supporting 1.7.10, as although it is old now, it is still a big part of the modding community.
well, tell me, Microsoft XP is also old, but it is a huge part of Microsoft's legacy, yet they stopped support for it. I cannot support 5 versions at a time, and those are only major ones, lets count all the major-minor ones (that forge was on and that has mods released)
- 1.7
- 1.7.2
- 1.7.10
- 1.8
- 1.8.8
- 1.8.9
- 1.9
- 1.9.4
- 1.10
- 1.10.4
- 1.11
- 1.11.2
- 1.12
- 1.12.1
So you want me to support ALL 14 versions. Yea... NO dev is going to do that.