Modded liquids in modded recipe types fail to load (ghost liquid)
nepphhh opened this issue ยท 2 comments
Issue Description:
Modded liquids (Primal's brine, Rustic's ironberry juice) do not properly load into a modded machine's ct custom recipes.
What happens:
The modded liquids are replaced in the recipe by water.
Script: https://pastebin.com/gUsUzxFP
Relevant crafttweaker.log: https://pastebin.com/fyneV4dj
Affected Versions (Do not use "latest"):
- Minecraft: 1.12.2
- Forge: 14.23.4.2705
- Crafttweaker: 4.1.9
Single player custom pack.
@jaredlll08 Ghost liquids and items are the result of ill-gotten Bracket handlers in combination with CoT.
CoT adds ghost items and liquids to allow the usage of Bracket handlers within CoT scripts if necessary (they simply store the id and try to load that when called).
@nepphhh Most likely scenario is that you are using the incorrect fluid id, use /ct liquids
to get a list of all accessible liquid ids and their bracket counterparts