[Bug/Question] Add Recipe with name
TimGoll opened this issue ยท 4 comments
Intro:
Here's the same thing again with the template. Sorry for the inconvenience, I thought I only need the template fpr bugs and not for questions.
Issue Description:
I want to give my recipe a specific name to be compatible with Patchouli. All my previous scripts add recipes without a specific name and are therefore using the builtin recipe name generator.
What happens:
When I use these two lines
recipes.remove(<naturesaura:farming_stencil>);
recipes.addShaped("farming_stencil", <naturesaura:farming_stencil>, [[<ore:plankWood>, <naturesaura:infused_iron>, <ore:plankWood>], [<ore:plankWood>, <naturesaura:infused_iron>, <ore:plankWood>], [<ore:plankWood>, <ore:plankWood>, <ore:plankWood>]]);
nothing happens. No error and no registered recipe. It gets removed though.
What you expected to happen:
Registering the recipe with a specific name
Script used
see above
crafttweaker.log
https://gist.github.com/TimGoll/190cd201c26a3eea4b0c968d57be8a59
Affected Versions (Do not use "latest"):
- Minecraft: 1.12.2
- Forge: *.68
- Crafttweaker: 4.1.11
- running on client
Your most recent log file where the issue was present:
https://gist.github.com/TimGoll/d464b0cde3a4b1638f6b0f6a65804ba6
The recipe is registered as the log says.
Did you try putting the items in a crafting table?
Also, generally, such issues are discussed in jared's discord, the issue tracker is more for bugs, and I currently cannot see any issue unless you prove me wrong.
No, I only checked it in JEI.
Yes, thats's why I only wanted to ask a question and not report a bug. Thanks for the discord link though.