Expose ThrowableImpactEvent as an event
Jummit opened this issue ยท 1 comments
Maybe ProjectileImpactEvent could be exposed aswell.
My use case: spawn baby slimes when an egg hits the ground.
ProjectileImpactEvent could also be used to set blocks on fire that are hit by a flaming arrow.
EDIT: I just noticed that ThrowableImpactEvent is deprecated and that there is a subclass for ProjectileImpactEvent, which makes this easier.