[Bug]Immersive Engineering Bottling machine issue
mzldh opened this issue ยท 1 comments
Intro:
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Issue Description:
The bottling machine from Immersive Engineering mod has a chance of consuming liquids yet not turning the input item into the pre-set output item. This issue kept showing up when I was playing survival mode. At first everything works well but after some time of game play there's a chance that this will happen.
It is worth noting that this issue will go away for a little while after rebooting the game, but come back after some time in the game.
I know the script isn't wrong because the recipe worked, I suspect it has something to do with the ram and lag build up over time in game play. Also once this issue occurs, the recipe will be broken forever until fixing it by rebooting the game.
I'm not sure weather this bug is a crafttweaker issue or a Immersive engineering issue so I posted a bug report on both.
What happens:
When game first started:
Machine takes in Tallow, consumes 1000mb olive oil.
Out puts soap
After a some time of game play:
Machine takes in Tallow, consumes 1000mb olive oil.
Out puts Tallow instead of soap.
What you expected to happen:
Machine takes in Tallow, consumes 1000mb olive oil, out puts soap every time.
Script used
soap.zs: https://pastebin.com/vz6Udtix
crafttweaker.log file
Log:
https://pastebin.com/Nj6NzYDV
Affected Versions (Do not use "latest"):
- Minecraft: 1.12.2
- Forge:14.23.5.2837
- Crafttweaker: CraftTweaker2-1.12-4.1.18
- Using a server: No
- If yes, does the client have the exact same scripts?