Create Big Cannons

Create Big Cannons

5M Downloads

Can't penetrate VS ship after rotate it

CryJoyYarn opened this issue ยท 5 comments

commented

1.18.2 CBC 5.5.1/5.5.0 not 5.4.0
Rotate a VS ship by any direction as long as its "default face" is not faced to cannon, then the ship is indestructible.
Plz don't make this another VS2 issue :)
I don't report to VS2 bcz there had been no update for 1.18.2 for almost a year, which means it is highly likely that this bug will NOT be fixed by VS. I really love new sounds and effects on 5.5.0, but due to these bugs I have to use 5.4.0 instead. If other bugs were too difficult to fix, please get this deadly bug fixed if possible, thank you!
2024-07-26_13 09 33
2024-07-26_13 09 40
2024-07-26_13 10 20
2024-07-26_13 10 27

commented

This is still a VS issue. The VS ecosystem should be responsible for catching up with compatibility with this mod.

commented

To elaborate: this is working by design. Create Big Cannons 5.5.0 introduced the effect of impact angle on block breaking, which is calculated via surface normals. By turning the cube 90 degrees without VS having the code to transform the normal (there is a method to mixin for this!) the momentum incident to the actual surface effectively becomes 0.

So, VS should implement the hook.

commented

Can you add an option to disable this calculation?

commented

Thx anyway

commented

I will not, but I may submit a PR (or at least a suggestion) to the VS github to fix this