Can't penetrate VS ship after rotate it
CryJoyYarn opened this issue ยท 5 comments
1.18.2 CBC 5.5.1/5.5.0 not 5.4.0
Rotate a VS ship by any direction as long as its "default face" is not faced to cannon, then the ship is indestructible.
Plz don't make this another VS2 issue :)
I don't report to VS2 bcz there had been no update for 1.18.2 for almost a year, which means it is highly likely that this bug will NOT be fixed by VS. I really love new sounds and effects on 5.5.0, but due to these bugs I have to use 5.4.0 instead. If other bugs were too difficult to fix, please get this deadly bug fixed if possible, thank you!
This is still a VS issue. The VS ecosystem should be responsible for catching up with compatibility with this mod.
To elaborate: this is working by design. Create Big Cannons 5.5.0 introduced the effect of impact angle on block breaking, which is calculated via surface normals. By turning the cube 90 degrees without VS having the code to transform the normal (there is a method to mixin for this!) the momentum incident to the actual surface effectively becomes 0.
So, VS should implement the hook.