Create Cafe

Create Cafe

2M Downloads

[Suggestion] Add alternative recipies to add boba to cups

Wazbat opened this issue ยท 7 comments

commented

Been using this in a friend's modpack and it's really cool, though I have a suggestions

I do like the way things are crafted, though I do wish it was possible to put the boba in the cup without requiring a deployer, instead being able to do it with regular shapelss crafting for example (so I can combine them in my inventory, or use mechanical crafters or even mixers), though I like that the deployer is an option as it allows automations to be done on a belt

commented

Those are great ideas! I'll definitely try to implement something like that.

commented

I feel like the whole premise of Create is to automate as much as possible, being able to manually craft the drinks sort of defeats the whole purpose of the mod being a Create addon imo.

You can manually make crafting recipes using Kubejs if you want, a single line like this would work.

event.shapeless('createcafe:boba_cup', ['createcafe:boba', 'createcafe:empty_boba_cup'])

Kubejs documentation: https://mods.latvian.dev/books/kubejs/page/recipeeventjs

commented

Ah that's fair! I was mostly thinking for convenience, being able to craft one manually to use as an item filter for example, or as a quick test

I feel that create is more about the option and encouragement of automation, as opposed to outright forcing it.

For example, you can craft logs into 4 planks, however if you automate it using 2 saws in create, you get 6 planks per log. Therefor, automation is simply encouraged, not required. It might be worth doing the same here somehow? Like, if you made a more efficient recipe when automating cups (like putting a lid on a cup using a deployer, by applying the slab to a glass block, then only requiring 1 glass block instead of 3), then users may as well automate the middle step of adding boba, before the cup reaches the spout

Food for thought

commented

Expanding on this, I can see the charm in keeping oreos how they are. I like the fact that those require an elaborate assembly line for an oreo, as it's a rather unique foodstuff.

However it doesn't feel right to always require an entire deployer setup just to insert some tapioca pearls in a cup. The option is great, I love the ability to automate it like that, but I disagree with it being the only way

Also just incase you weren't aware, with github you actually have the option to close issues in a custom way, for example if you're not planning on adding a feature
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commented

I see where you're coming from, but I wanted this mod to be a drink factory sort of thing. I don't see much reason to be able to manually craft just the boba cups, but are forced to use machines on everything else. It just feels weird to me. A real factory wouldn't have people grabbing boba and throwing it in cups, they would have a machine doing that for them.

I also wasn't aware you could close issues differently. Thanks for the tip!

commented

Ah! Yeah that's completely fair and I can agree with that.

What about making the option to automate the empty cups then? I see you closed #25 and mentioned you'd change the recipe to return 3 instead of 1, but what about instead adding a recipe to automate cups that is instead cheaper to encourage the factory aspect?

Similar to how you can make cogs by putting a plank block on a shaft using a deployer, you would instead have the option to to make empty cups by putting a lid on a single glass block, cheaper than manual crafting.

That, or cutting individual glass blocks with a saw and not requiring limestone?

commented

I think I should change the recipe to use a diorite slab since that can be fully automated with Create, and doing the deployer recipe like you said