Create Chunkloading

Create Chunkloading

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not loading chunks

axaluss opened this issue · 17 comments

commented

I created an auto-miner (10 blocks long) on a furnace cart and with the chunkloader glued to it. It mines for like 100 blocks and then just stops.

I guess it does not load the chunks and gets stopped because of that?

Create 0.4f, MC 1.18.1, createchunkloading-0.4.1

commented

My miner is a little more intricate. It builds and collects its own rail.

I started it here:

image

then I teleported here
image

then I waited like 30 mins and took a look.

it stopped here:
image

The test world: https://drive.google.com/file/d/1AK0KHAPdNFxKybc-MIuj1HQHmafE39tD/view?usp=sharing

commented

Ah, I see. There have been some reported issues with chunkloading that should be resolved if you use the latest version of my mod, however, you would need to update to 1.18.2 and Create 0.5 for that. Admittedly, this is not a very helpful solution for you, since presumably you've stuck with 1.18.1 for a reason.

Are you using the latest Forge 1.18.1 version as well?

commented

Please provide the versions of Minecraft, Create, and Create Chunkloading that you are using.

commented

Please provide the versions of Minecraft, Create, and Create Chunkloading that you are using.
MC 1.18.1, Create 0.4f, createchunkloading-0.4.1

commented
commented

What other mods do you have installed (so I can try to reproduce it)?

commented

I started with this modpack https://wiki.minecolonies.ldtteam.com/source/installation/gdlauncher

and then extended the mods to add a couple more:
https://drive.google.com/file/d/1xcwhwUt5kJoTzOdkBqNKmg-bYaVqrJG9/view?usp=sharing

You are so kind for looking into this!

commented

I'll try it but it will take me a bit to launch; newer versions of Minecraft are pretty slow. In the meantime can you test it without OptiFine?

commented

just ran it without optifine and the machine ran for 5 chunks and stopped right at the chunk border of the 5th.

commented

I couldn't reproduce it. Here is the world I used for testing. I run with a render distance of 12 and simulation distance of 5. When I put coal in the furnace minecart, it seems to run all the way to the end of the track, which is farther than 5 chunks.

New World (1).zip

Am I doing something wrong?

commented

133 -16 231 is the location of the machine I used.

commented

Is it possible that it simply ran out of fuel? I right clicked it many times with coal, then flew all the way back to the original start of the tunnel. It has now reached 133 -16 612, which is over 30 chunks away, and is still going. I only have a render distance of 12.

It seems to work even with OptiFine enabled.

commented
commented

That should work, as far as I know. When you run it for long enough, does the amount of coal in the chest go down? I think it uses whatever coal is in the cart first and only then tries to pull from an attached chest.

commented
commented

Hmm, well I can't reproduce that. I downloaded a fresh copy of your world, put 32 coal in the chest, and right clicked the machine with only a single piece of coal. I then flew all the way to the start of the tunnel and by using commands I can see the amount of coal in the chest has gone down to 27, so it is definitely using coal from there. It is now over 300 blocks away from where I am standing, so the chunkloader seems to be functioning.

I'm thinking this must be some sort of user error on your end rather than a chunkloading bug, but I'm happy to be proven wrong.

commented

Lately it does not seem to be an issue. not sure what the issue was.

  1. didn't put enough coal
  2. rail placer ran into obstacle
  3. cart was blocked by something (maybe mob? , object?)